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  1. Matt Ponton

    FSD Adds Steam Support & Replay Functionality

    Just curious, when you see there are little or no lobbies, do you create your own or do you just exit?
  2. Matt Ponton

    FSD Adds Steam Support & Replay Functionality

    Heh, seems a bit hidden but thankfully know a way to grab the link if I need it in the future.
  3. Matt Ponton

    FSD Adds Steam Support & Replay Functionality

    Is there a way to browse to the Replay Stat Uploader download page? I am unable to find a link to it other than a direct link: https://ricumi.com/replay-stat-uploader/ Would be nice if it's just in the header as an option on every page.
  4. Matt Ponton

    FSD Adds Steam Support & Replay Functionality

    Thanks, I've updated the code to direct to the english version of the user pages.
  5. Matt Ponton

    DOA5LR Top Players are Returning to Dead or Alive 5: Last Round

    Don't really blame him since it's roughly 5-7 years between iterations.
  6. Matt Ponton

    DOA5LR Top Players are Returning to Dead or Alive 5: Last Round

    You're not the only one. The Japanese players I've talked to are even in agreement that they don't have much faith at all in him.
  7. Matt Ponton

    DOA5LR Top Players are Returning to Dead or Alive 5: Last Round

    And in DOA6 he went to the Producer role - which is mostly about project management and budgeting instead of the Directorial role which he held in DOA5 that deals more with the game design and mechanics. DOA6's director role was taken up by his kouhai who started working more closely as that...
  8. Matt Ponton

    DOA5LR Top Players are Returning to Dead or Alive 5: Last Round

    He designed DOA5's system mechanics and balance as well as half of DOA6's initial system...
  9. Matt Ponton

    DOA5LR Top Players are Returning to Dead or Alive 5: Last Round

    PB and PL are comeback mechanics. BB and BH are not comeback mechanics. If PB and PL were able to be performed without having to take damage first at all, then they would stop being comeback mechanics. If the break gauge was altered so you only get meter when you take damage, then BB and BH...
  10. Matt Ponton

    DOA3++ Balance/Gameplay Mod

    If it's possible, could we get the tag mode fixed so that neutral throws do their normal neutral throws and the old :6::6::F+P+K: does the tag throw?
  11. Matt Ponton

    Added Tamaki's Frame Data to the Wiki: https://www.freestepdodge.com/wiki/frame-data-doa6-tamaki/

    Added Tamaki's Frame Data to the Wiki: https://www.freestepdodge.com/wiki/frame-data-doa6-tamaki/
  12. Matt Ponton

    I can still think of at least six characters who are better than her disregarding the 4H+K bug.

    I can still think of at least six characters who are better than her disregarding the 4H+K bug.
  13. Matt Ponton

    Updated the suggested Tournament Ruleset to include banning Tamaki until her 4H+K is patched to...

    Updated the suggested Tournament Ruleset to include banning Tamaki until her 4H+K is patched to support it being held.
  14. Matt Ponton

    FSD DOA Tournament Suggested Rules

    Updated the suggested tournament rulings to include the temporary ban of Tamaki. This will remain a suggestion until her :4::H+K: is fixed to support defensive and break holding the attack.
  15. Matt Ponton

    [MEDIA]

  16. Matt Ponton

    DOA6 Version 1.21 Patch Notes - FSD Welcomes Tamaki

    Closest thing would be to check reviews/likes/suggestions of the two on the marketplace, it's voluntary sure but it's only able to be ticked by people who purchased the content.
  17. Matt Ponton

    Question about Player and Character Levels

    60 is the limit. After that, all character related unlocks should have been done. Unlocks include trivia, music, and titles.
  18. Matt Ponton

    "We'll meet very soon♡" The Tamaki Gameplay Discussion Thread

    Kasumi has a string throw option after 3p?
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