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  1. CyberEvil

    Characters Do you miss the anime-styled pre-DOA5 games had?

    It's much easier to hand out warnings or bans to all parties than to go diving through multiple threads since these tiresome arguments are spanning the whole site at this point. USE THE IGNORE FUNCTION Only warning from me on this. Clean it up, with no last minute jabs, or we'll do so for you.
  2. CyberEvil

    It was my favorite one. I dislike most RPG systems. It streamlined almost everything and...

    It was my favorite one. I dislike most RPG systems. It streamlined almost everything and basically funneled me to the next cutscene which is about the only reason I played it.
  3. CyberEvil

    Irony? Irony.

    Irony? Irony.
  4. CyberEvil

    That’s a bit off yet. Maybe not far. Slightly terrifying nonetheless.

    That’s a bit off yet. Maybe not far. Slightly terrifying nonetheless.
  5. CyberEvil

    This one is with my wife so yeah.

    This one is with my wife so yeah.
  6. CyberEvil

    Bit of a double-edged sword, there.

    Bit of a double-edged sword, there.
  7. CyberEvil

    If it’s still publicly visible then yes.

    If it’s still publicly visible then yes.
  8. CyberEvil

    Report it so that we can remove it, please.

    Report it so that we can remove it, please.
  9. CyberEvil

    Planning a trip as an adult takes way too long. A decade ago my way of planning was deciding I...

    Planning a trip as an adult takes way too long. A decade ago my way of planning was deciding I wanted to go and booking things.
  10. CyberEvil

    DOA6 Sexualization Discussion

    Make a case for this thread to be separate from the existing sexualizafion discussion. Probably merging it unless I’m missing a compelling difference. Edit: Waited, merged.
  11. CyberEvil

    This game was a real treasure.

    Tripped on the Lock button. Whoops.
  12. CyberEvil

    Here's some deja vu: Use the Ignore function if you don't like someone or how they post. That is...

    Here's some deja vu: Use the Ignore function if you don't like someone or how they post. That is not the intended use for the Report feature
  13. CyberEvil

    Jurassic World Fallen Kingdom is extremely good. It’s also extremely different. Leave nostalgia...

    Jurassic World Fallen Kingdom is extremely good. It’s also extremely different. Leave nostalgia at the gate.
  14. CyberEvil

    We’ll call it a general PSA for now.

    We’ll call it a general PSA for now.
  15. CyberEvil

    If you have a problem with another user here and there is no evidence of misconduct on this...

    If you have a problem with another user here and there is no evidence of misconduct on this forum, use the Ignore feature.
  16. CyberEvil

    DOA6 Main Menu and Returning Modes

    I dislike that mashing the S button results in my needing to spend meter to get out of it. Being a high means crushes, holds, and just blocks prevent it, but burning meter to prevent mashing?
  17. CyberEvil

    DOA6: Uncompressed Renders

    It is in one of our boards but I posted it quite a while ago. We had a lot of full res pictures after the PC launch I believe that we’re murdering bandwidth. This isn’t bad though.
  18. CyberEvil

    Meter: Yay or nay?

    At the very least the last one won't be necessary aside from the sidestep attacks which can hopefully be remapped. I intend to not map that button if I can avoid it. Messes with like 15 years of muscle memory.
  19. CyberEvil

    Meter: Yay or nay?

    Agreed. I think if something is clearly going against what people are looking for we SHOULD speak up. But special meter isn't THAT much different than Power Blows being locked to 50% health and it worked fine in SCV (though that game was rough for other reasons). I think TN can do it properly...
  20. CyberEvil

    DOA6 New Gameplay Mechanics Revealed

    There is something to be said for flattening unique mechanics in favor of just having unique movesets instead. Easier to balance too. I do prefer characters have unique hooks though. Advanced holds for only a few, sabakis for a few, et al.
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