However, what it does change is how common and how effective it is. Most fighting games tend to favor certain aspects of the meta (even games like the SF2 series). There are some games where optimization and simply going for the best stuff all the time trumps trying to go for yomi and mindgames...
Except mechanics do have an influence on it. Certain mechanics, such as parry and holds, encourage mixing up more in the games that have them. This means that the "no-mix-up" mix-up does become stronger because players become conditioned to expect mix-ups.
Compare this to something like Alpha 2...
The no-mix-up mix-up works well in games that have mechanics that punish repetition, such as parries/red parries in 3rd Strike and holds in DOA. It's basically an application of yomi in that since you're opponent is expecting you to not do something predictable and therefore easily readable, by...
I figure part of the problem is that alot of folks getting into the game are newer and haven't been part of the FGC so they aren't used to the tournament experience.
Compare to when SFIV came out and we had more veterans, folks used to going 48 hours on the road, just to cram into a room with...
You clearly haven't played enough. I've seen people get death threats over those games.
Try it again against someone with a top tier team with Peacock, Fillia or Fukua and learn why solo-Bella hasn't been viable for some time now.
Already have this on SRK. Also includes his supplementary video where Manny talks about the making of this.
http://shoryuken.com/2015/03/04/emmanuel-master-rodriguez-bids-farewell-to-dead-or-alive-5-ultimate/
Anyone willing to help start a list of which DLC items can be transferred and which regions still don't have them per console? I'd do it but I'm not familiar with all this packs/outfits.