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  1. CyberEvil

    Izuna Properties

    I like his new "Look I'm Christie!" pose. That's the translation for what he's mumbling, btw. They just didn't bother with subtitles.
  2. CyberEvil

    DoA5U Hayabusa

    Ryu struggles at close range still, definitely. It's difficult to get an initial stun without being owned by a midpunch hold. I had a lot of issues the first few days but I've been slowly getting more acclimated and I feel he's much better than he was in 5. He has an effective mixup for starting...
  3. CyberEvil

    How's the netcode so far?

    Some people also blame netcode instead of their own shitty internet. Not saying that's everyone but that is definitely a thing.
  4. CyberEvil

    How's the netcode so far?

    Pretty damn good over in Xbox land.
  5. CyberEvil

    There are...a lot of costumes up for 360 as well.

    There are...a lot of costumes up for 360 as well.
  6. CyberEvil

    Music setting, Character or Stage?

    Stage. If you fight the same person repeatedly you'll get really sick of the character themes since you can only set one. Had it cycled through all available themes for a character I would've chosen that.
  7. CyberEvil

    My entire friends list is online with the 360 copy right now haha. Can't wait to get home and...

    My entire friends list is online with the 360 copy right now haha. Can't wait to get home and get some things done so I can fight everyone.
  8. CyberEvil

    DoA5U Hayabusa

    You can do the Shoho Izuna after a juggle. Go into combo challenge.
  9. CyberEvil

    doa5u impressions thread

    Some characters can follow up with a hit or two, yeah. Nothing huge though. It's not a normal launch really unless it's charged. That's more what I meant but you are right.
  10. CyberEvil

    DOA5U is Here!!

    Fixed that for you. Codes work fine on Xbox.
  11. CyberEvil

    When is core fighters available?

    As is the answer for the digital full game and preorder codes working on PSN, when PSN updates.
  12. CyberEvil

    What's the difference between Counter and Hi-Counter?

    For the purposes of the Tutorial you can also do a Hi Counter strike. Similar timing window, you're just making sure the active frames of your move hit before their move goes into active frames (active=the part of the animation you can be hit or hit them in). Glad you got it though.
  13. CyberEvil

    Dead or Alive 5 Ultimate Now Available

    You guys don't need a huge article or pretty pictures for this one: Dead or Alive 5 Ultimate has hit retail in North America, with the rest of the world joining in the fun in mere days (with some exceptions). Look for the PlayStation Store digital release, as well as the Core Fighters edition...
  14. CyberEvil

    People: PS3 codes will not work until the PS Store updates late this afternoon. Xbox should be good.

    People: PS3 codes will not work until the PS Store updates late this afternoon. Xbox should be good.
  15. CyberEvil

    I'm ditching Tekken for DOA, I NEED HELP! (XBOX 360)

    Let's leave that there and get back to the topic or don't post, guys. No need to call anybody out on anything since there's literally no point on it. Beebop, I'm actually a bit impressed that you didn't jump down his throat since most people would have. Still, try not to even respond to that...
  16. CyberEvil

    DoA5U Hayabusa

    WR H+K is my go to for guaranteed damage after the sliding stun. I think some are still mixing that up with a bound state.
  17. CyberEvil

    How's the netcode so far?

    We're still in a pre-release environment, but better.
  18. CyberEvil

    Ninja Gaiden 4 - Where should the story go?

    Alright that's enough about input methods. Back to story discussion if you're posting here.
  19. CyberEvil

    Ninja Gaiden 4 - Where should the story go?

    You're quite possibly the only person in the world who wants that. Must be lonely on that island.
  20. CyberEvil

    Hidden ninth mode

    There was no truth to what you heard.
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