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  1. MajesticBlue

    Doa5U-Christie

    I have seen it. This whole time thinking 7P might be a tech SS move. I dont know if it was an online thing but I actually SS moves with it. Maybe this move was buffed to do so.
  2. MajesticBlue

    So what ya been up to KC? Keeping up with Doa 5U?

    So what ya been up to KC? Keeping up with Doa 5U?
  3. MajesticBlue

    While rising attacks

    You can do some while rising moves as 214 as well.
  4. MajesticBlue

    Why did they remove the ability to use right thumb stick.

    Just keep the Raijin inputs crisp and clean. let each return to neutral and you will be golden. Using 2 sticks was so cheeep!
  5. MajesticBlue

    Momiji General Discussion

    Another thing I remember being odd is her 8K recovers in the air. So you can't throw it period. Christie can punish it with PKK JaK PP though. Its an interesting move.
  6. MajesticBlue

    Momiji General Discussion

    Me and shadow tested the stance out the other day. Awesome fact is Christie can 2 Jak everything. 8 Jak still gets caught by the throw. The game like option selects her or something.
  7. MajesticBlue

    Doa5U-Christie

    Christie has sandwich combos at the wall now. Not all that great for anything but style points though. Threshold P+K knocks them behind you into a full juggle.
  8. MajesticBlue

    Doa5U-Christie

    Yeah, 9K is no longer a side step hold. The best I could get off BakJakP on heavy weights was 6PPP. I wonder if both hits of 66K will hit on mid weight or less. She lost her 66T 4P+K set up. Now we have 66T 3P+KP+K though.
  9. MajesticBlue

    Doa5U-Christie

    Wow. I looked and didn't see that. Now I feel dumb. I wish we had a different set of threads for 5U. Anyways maybe I can make use of this thread another way then. Maybe a mod could please delete it and move my post over there. I hate multiple threads. Trench coat isn't on the disc at least...
  10. MajesticBlue

    Doa5U-Christie

    You can like combo her power launcher into her power launcher for like awesome damage. 214P+K 214P+K 6K_2PP PKK2K. Jak2K no longer stuns on normal hit but the high kick is now plus 4. 6T no longer seems to give her the bt wall hit. 7PP. is only -6 on block and is a tracking mid with a good...
  11. MajesticBlue

    DoA5U Hayabusa

    If his 3P, 6P 6P+K and 6K Stuns are the same then he at least still gets to guess for free. all unseeable except maybe 6P+K. A amazing deep stun at every level but low. Can't wait to see the vid: Edit:I freaked out at the thought of 6PK being a guard break. You have to mean 6KP. I got my hopes...
  12. MajesticBlue

    DoA5U Hayabusa

    Thank you very much for the info. So you haven't seen any changes to any of his lows to help him open anybody up? Are all of his stuns still unSEable too? Maybe he doesn't need a low. He has that low throw Izuna now for punishment and to destroy holders.
  13. MajesticBlue

    Izuna Properties

    Omg that's insane.
  14. MajesticBlue

    Lets be serious here Alpha-152 needs to be banned.

    2P is like Alpha's best move. Since everything after that is a massive try and read or screw it and just guess. That's why people want her banned. Any character who forces that many chances to read in her favor that easily is frowned upon. One of the few negatives I can think of is if you hold...
  15. MajesticBlue

    Any announced changes for ryu in UDoA5?

    Imo here.... 1K needs to go back to doa 4 or doad status. If 1KP is safe then it doesnt have to stun. if 1k is the deep doa 4 stun then it needs to be unsafe as it is. 1P into mid punch is not an issue he has.we would be better off asking for our doa 4 1kp back. 2F+K. Yes this one would be...
  16. MajesticBlue

    Any announced changes for ryu in UDoA5?

    Imo You have to veiw Ryu as a counter hit character. Since he doesn't have advantage the majority of the time.You Fish for CH 3Ps and 6P. If feeling a little risky a Ch6K. 4P2P being unsafe on block makes sense if both 4P2P and 4P6P stun on normal hit. Would be nice if he can at least combo into...
  17. MajesticBlue

    Any announced changes for ryu in UDoA5?

    I can't wait to give him another go. Problems or not. Taking a break from him and learning other characters while understanding the system mechanics better along the way helped. I don't know if my guide or any of the information I posted helped anybody but I may break him down again. I was sad...
  18. MajesticBlue

    TFC2013 TEAM NINJA SPECIAL EVENT: NEW SCHOOL VS OLD SCHOOL (VOTE FOR NEW HERE)

    Air Gear. Power blow specialist. He knows and has mastered all of them I swear! Somewhat Mental. Lookie at Hajin's list. Emann. Cool guy. Wanna see what he has in store for us this time. Kwiggle. Kwiggle is Kwiggle. Dat little KwigglyPuff haha.
  19. MajesticBlue

    Any announced changes for ryu in UDoA5?

    IWS is a Tekken term used to do Instant while standing moves. So it's a bad habit from that. IWR is instant while running. So that's why i didn't say IWR. I love to combine all the notation and confuse the heck out of everybody. I play on arcade stick so I just need to re learn the muscle...
  20. MajesticBlue

    Any announced changes for ryu in UDoA5?

    I highly doubt they made him slower. Everybody says the game looks slower but i don't see it. Though the animations look a lot different. Maybe the game will feel better. I was hoping for more solid Ryu knowledge. Honestly though. If I can get his Iws4KP and Shoho down online I may go back to...
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