He meant "When do they do it when the mid crush works?" not "When do online Ayanes spam 4P?"
The latter would be "literally every second of every match."
Well, I mean if you're on console the entire game is straight-up unplayable due to input lag so literally everything is stupid and broken.
But on PC, a 2P after guarding Ayane's 4P is guaranteed. It interrupts all of her stings and she can't evade or block it.
Both Ryu's 3P+K and Ayane's 4P leave them BT with string follow-ups that can all be neutralized by pressing 2P.
What "reverse mixup" are you talking about?
It's not a braindead move, but it is a braindead property for the move. Usually when the mid crush kicks in, it's a "welcome surprise" to the Ayane player, and the times it does work intentionally are situations where it really shouldn't be doing that from a conceptual balance standpoint, which...
@DestructionBomb IKR? Why aren't they doing this? It's such an intuitive, cool combo that they never want to make!
AFAIK, that clone attack is new (and goofy). He could create after-images and shadow clones and whatnot, but I've never seen that specific attack before.
My request is to remove the special button, meters and everything tied to them completely. Then add the sidestep back but with sidestep attack options more diverse and character-specific with sane hitboxes (like in 5) but sane hurtboxes (like in 6).
All supers and specials can fuck right off...