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  1. WAZAAAAA

    >picks half naked Bayman costume that was absolutely awful

    >picks half naked Bayman costume that was absolutely awful
  2. WAZAAAAA

    >blaming the non-existing servers in a peer-to-peer 1v1 game Were you stoned or drunk when you...

    >blaming the non-existing servers in a peer-to-peer 1v1 game Were you stoned or drunk when you typed this status?
  3. WAZAAAAA

    [DOA2++] Moveset Editing Project

    I know my ideas are getting more and more unachievable by the day lol but I'm gonna post this anyway: I never liked how the camera in DOA2U (and DOA3 and DOA4...) "smoothly" transitions from P1 to the center after the second character intro plays. You can't see what P2 is doing during half of...
  4. WAZAAAAA

    DOA2U's hippopotamus

    DOA2U's hippopotamus
  5. WAZAAAAA

    [citation needed] the problem ain't about getting banned dude, it's a technical limitation, you...

    [citation needed] the problem ain't about getting banned dude, it's a technical limitation, you can't really have frame advancing or savestates on Windows games like in emulators
  6. WAZAAAAA

    TERRORISTS WIN

    TERRORISTS WIN
  7. WAZAAAAA

    m8 I've got like 9 warnings on my profile do I look like I care lmao

    m8 I've got like 9 warnings on my profile do I look like I care lmao
  8. WAZAAAAA

    the purpose to target famous people is making brainless drones like you spread the news for...

    the purpose to target famous people is making brainless drones like you spread the news for them. The ISIS thanks you lmao
  9. WAZAAAAA

    ha ha the shitposting quality difference between the two of us is clear as day, please git gud

    ha ha the shitposting quality difference between the two of us is clear as day, please git gud
  10. WAZAAAAA

    @DestructionBomb you're right about emulated games being TASable but wtf is a bypass check. The...

    @DestructionBomb you're right about emulated games being TASable but wtf is a bypass check. The only dedicated tool for TASing Windows games is Hourglass which only works on WinXP 32 bit and has a compatibility list smaller than KasumiLover's IQ
  11. WAZAAAAA

    well both characters would need to have their backs to a wall, and I doubt there's any stage in...

    well both characters would need to have their backs to a wall, and I doubt there's any stage in the game that lets you do that
  12. WAZAAAAA

    @VAND1TA that's exactly what I wanted to say 8======D

    @VAND1TA that's exactly what I wanted to say 8======D
  13. WAZAAAAA

    imagine if this move didn't move you backwards :^) https://a.pomf.cat/aseyug.mp4 notation...

    imagine if this move didn't move you backwards :^) https://a.pomf.cat/aseyug.mp4 notation: 4KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK LUL
  14. WAZAAAAA

    System Details of the Weight Classes and the Launcher Heights

    @YEH updated the list, Leifang and Pai now look closer to the @Mr. Wah list. I also included the frame advantage as a double check to make sure I wasn't fucking anything up horribly. old inaccurate list: But the reason busa's 3P+K reports a lower value on Lei and Pai still escapes me. I...
  15. WAZAAAAA

    do it again ( ͡° ͜ʖ ͡°)

    do it again ( ͡° ͜ʖ ͡°)
  16. WAZAAAAA

    can you move there permanently please :^)

    can you move there permanently please :^)
  17. WAZAAAAA

    DOA5LR Brad Wongs - Assemble!

    Brad Wong is actually CROUCHING during the automatic running animation that happens after hitting a PB so you can do rising K immediately lol
  18. WAZAAAAA

    System Details of the Weight Classes and the Launcher Heights

    @YEH it's not an issue with the tools I'm using, because in-game the move details page shows the same thing with Hayabusa 6P 3P+K 1.60 = Leifang 1.61 = Hayabusa and still, Hayabusa lands on the ground 1 frame earlier than Leifang as if she's lighter. I'll re-test all characters with a different...
  19. WAZAAAAA

    DOA5LR Mastering Shiranui-Style Ninjutsu - Mai Shiranui Combo Thread

    Tag + Crouching-Hi-Counter + corner + Alpha only combos WE GOT 'EM https://a.pomf.cat/ajnqwl.mp4
  20. WAZAAAAA

    [DOA2++] Moveset Editing Project

    Can you outright remove jumps and replace them with free stepping like they did in DOA5? That was literally the best change in DOA5 and the movement felt so much better. Let's be real most of the DOA jumps are accidental, it's a clunky and unnecessarily tight mechanic, jumping over lows BARELY...
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