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  1. KING JAIMY

    DOA6 Fatal Stun List

    List is up to date... for now. There's still a few characters left with unknown Fatal Stuns (marked by: ???). I haven't really had the time to test everything out yet so if anyone finds the Fatal Stuns for the remaining characters I'll update the main post asap. Of course there may be more Fatal...
  2. KING JAIMY

    Christie mirror in a nutshell: The one who can mash out 6P string faster wins.

    Christie mirror in a nutshell: The one who can mash out 6P string faster wins.
  3. KING JAIMY

    Although the system seems to be random, some characters have more costumes than others so it's...

    Although the system seems to be random, some characters have more costumes than others so it's more likely you're going to get parts for characters with 10+ costumes like MR, Kokoro, Honoka, Kasumi, etc (basically all the females), compared to characters with less costumes. I don't mind which...
  4. KING JAIMY

    I don't even like mirror matches to begin with. Is it that bad with Nyo?

    I don't even like mirror matches to begin with. Is it that bad with Nyo?
  5. KING JAIMY

    I'm pretty sure NiCO has the worst light ground attack in the game. Her 2P on downed opponents...

    I'm pretty sure NiCO has the worst light ground attack in the game. Her 2P on downed opponents has no range whatsoever.
  6. KING JAIMY

    And one final piece of advice: When she’s doing Fatal Rush, she can land her 3[P+K] after two...

    And one final piece of advice: When she’s doing Fatal Rush, she can land her 3[P+K] after two (SS) or three (SSS) hits. NiCO players use this move often to launch. However, delay Break Hold slightly as the move is slow. Otherwise your Break Hold active frames will end before her 3[P+K] comes out.
  7. KING JAIMY

    - KK only has one followup which is another K. Hold high to stop it. - Watch out for 4H+K at...

    - KK only has one followup which is another K. Hold high to stop it. - Watch out for 4H+K at range. It crushes and has deceptive range. Unsafe on block though and has a low followup which is also unsafe on block. If she commits to the full string, block low and throw punish.
  8. KING JAIMY

    - 8PP is a static string. No mixup, you can hold the second punch on reaction. - Treat her 6P...

    - 8PP is a static string. No mixup, you can hold the second punch on reaction. - Treat her 6P string like Christie’s 6P string. It’s all mid punches if your opponent mashes it. After the first punch she only has one mixup: mid punch or low kick. After the second punch she gets the mixup: mid...
  9. KING JAIMY

    Then some move-specific tips: - PPKK/PPK2K and 3KK/3K2K isn't a true mixup on block. The final...

    Then some move-specific tips: - PPKK/PPK2K and 3KK/3K2K isn't a true mixup on block. The final hit is either a high or a low so both options can be avoided by simply ducking. - 6KKK/1K is unsafe on block and has to be low throw punished. - 7K Fatal Stun is unsafe on block. Punish it.
  10. KING JAIMY

    Some general tips against NiCO: - NiCO has 9-11-13 strike speed, so be careful with your...

    Some general tips against NiCO: - NiCO has 9-11-13 strike speed, so be careful with your buttons as she can easily counter hit you. - She is very linear. That's the reason why she is so safe. She barely has any tracking moves so make sure to abuse sidestep. - Her charged punch strings give her...
  11. KING JAIMY

    If both players press the correct button at the same frame, the grappler wins. So if the Mila...

    If both players press the correct button at the same frame, the grappler wins. So if the Mila got every single mount follow-up with frame perfect timing, there's no way you're escaping.
  12. KING JAIMY

    Honoka Combo and Strategy Thread

    Combo against lightweights: Fatal stun DKO P - 33K - 6H+K.DS K - 6H+K.DS 4PPP Not sure if this is max damage but it looks cool at least
  13. KING JAIMY

    https://www.freestepdodge.com/threads/doa6-fatal-stun-list.8335/

    https://www.freestepdodge.com/threads/doa6-fatal-stun-list.8335/
  14. KING JAIMY

    DOA6 Fatal Stun List

    Disclaimer: Some Fatal Stuns only trigger under specific conditions. Fatal Stuns from Fatal Rush are not included since those are universal. Fatal Stuns which trigger all the time regardless of the situation are marked bold. :ayane:Ayane 214K 4K: Counter Hit against a crouching opponent 4H+K...
  15. KING JAIMY

    On the bright side, every time you get a costume for a character you don't play, the odds of...

    On the bright side, every time you get a costume for a character you don't play, the odds of getting a Kasumi costume next time naturally increases.
  16. KING JAIMY

    People are still busy finding tech I suppose. Game has only been out for a few days.

    People are still busy finding tech I suppose. Game has only been out for a few days.
  17. KING JAIMY

    This game has a lot of hidden Fatal Stuns that trigger only under very specific conditions. I'm...

    This game has a lot of hidden Fatal Stuns that trigger only under very specific conditions. I'm disappointed the move list gives no information whatsoever about which moves have Fatal Stun properties. Perhaps we should make a general topic/thread with all hidden fatal stuns? EDIT: Made the...
  18. KING JAIMY

    He has another one. 4H+K Fatal Stuns if he stuffs a sidestep.

    He has another one. 4H+K Fatal Stuns if he stuffs a sidestep.
  19. KING JAIMY

    Beginner To Advanced #2 - Punishment (Feat. ZakkuRye!)

    Nice video. Here's a a quick overview I made for not only moves that leave you standing, but also moves that leave you crouching or back-turned. The latter two categories are easier to punish since low throws and throws on BT opponent cannot be broken. > Moves that leave you standing (unsafe...
  20. KING JAIMY

    Rig has one like that too. His 7K and Bending 7K only cause a Fatal Stun on a crouching opponent.

    Rig has one like that too. His 7K and Bending 7K only cause a Fatal Stun on a crouching opponent.
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