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  1. ninemil

    True, but then PBs aren't sabakis ;)

    True, but then PBs aren't sabakis ;)
  2. ninemil

    Browsing the forum, it's probably worth pointing out for those who haven't worked through the...

    Browsing the forum, it's probably worth pointing out for those who haven't worked through the tutorial: 6S.H (Break Blow cancel) is a thing, and there's absolutely no reason to miss Critical Bursts and Power Blows/Launchers. They're essentially still in the game, only with a different name and...
  3. ninemil

    Anyone miss DoA5's Power Blow?

    The 6S.H section of the tutorial was where the new game mechanics clicked for me. I hadn't watched much of the technical pre-release footage, so had no idea that you could 6S.H. Once I'd learnt that was a thing, 6 just feels like 5, but with more options within my old flow. Leifang feels great...
  4. ninemil

    I'll try that, (holding the 3 early) - thank you.

    I'll try that, (holding the 3 early) - thank you.
  5. ninemil

    Re: Leifang's final combo challenge. Can't land the black 3, following the cancelled Break Blow...

    Re: Leifang's final combo challenge. Can't land the black 3, following the cancelled Break Blow. If I do it too soon, Lei ignores the command. If I wait too long, Kasumi drops. Any tips?
  6. ninemil

    Same. It has an educational aspect to it, as well - the challenges often seem to be highlighting...

    Same. It has an educational aspect to it, as well - the challenges often seem to be highlighting useful moves/features, which can only be good for the quality of opposition online in the long run. Not feeling the angst I'm seeing elsewhere about the custom unlocks, with Quest in the game...
  7. ninemil

    Agreed. Solid fps and gsync response times feels great. I also killed Steam input for my...

    Agreed. Solid fps and gsync response times feels great. I also killed Steam input for my DualShock 4, and the game seems fine while coded to the base driver - no wrapper needed, aka best case input latency?
  8. ninemil

    DoA Quest is, indeed, exactly what the offline game needed - Kotaku was right.

    DoA Quest is, indeed, exactly what the offline game needed - Kotaku was right.
  9. ninemil

    Thanks. Guess that decision doesn't need making anytime soon.

    Thanks. Guess that decision doesn't need making anytime soon.
  10. ninemil

    Seems pretty tight on PC. Any word on what content from that Season Pass is actually available...

    Seems pretty tight on PC. Any word on what content from that Season Pass is actually available at launch?
  11. ninemil

    I get the angle, but for many outsiders, 5/5U/5LR was 'that cashcow game with the anime...

    I get the angle, but for many outsiders, 5/5U/5LR was 'that cashcow game with the anime tiddies.' Starting the Season Pass marketing with a cashgrab character with anime tiddies, considered as largely meh by the DoA regulars, isn't going to turn many heads. meh. This hasn't been the greatest of...
  12. ninemil

    DOA6 Opinion: Team NINJA's Road Map is Pivotal to DOA6

    Not wanting to be Mr Negative, but re-reading the opening paragraph to this article seems highly ironic now. I mean... really serious about esports. Just ask Evo, amirite? o_0
  13. ninemil

    What a f*cking mess. Just hope the gameplay changes are better than the marketing angle. And...

    What a f*cking mess. Just hope the gameplay changes are better than the marketing angle. And Mai... ahead of Leon, Momiji, Rachel, etc? Urgh. Please don't suck. Please.
  14. ninemil

    DOA6 Kokoro, Lisa and NiCO Revealed

    We've almost always had an alpha, or something similar in terms of being ridiculously 'fantasy,' so NiCO's moveset doesn't bother me too much. But her character design and styling? Let's just copy-paste some iconic, dumb anime-trope like SAO, and drop it in to please the demographic... Sure, I...
  15. ninemil

    Introducing 'generic blue loli!' Kill me now.

    Introducing 'generic blue loli!' Kill me now.
  16. ninemil

    Quietly hopeful.

    Quietly hopeful.
  17. ninemil

    DOA6 Trailer and Gameplay Breakdown

    With Fatal Rush being unholdable, it feels like they're forcing a cautious first round, where both players scramble to complete their meter, so they can bank the Break Hold safety net. I can see that making the game more appealing to spectate, but super sweaty to play at the top end. Break...
  18. ninemil

    Not keen on how much damage Break Blow seems to be doing...

    Not keen on how much damage Break Blow seems to be doing...
  19. ninemil

    Please don't fuck it up, TN. Please don't fuck it up...

    Please don't fuck it up, TN. Please don't fuck it up...
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