Stability is not necessarily synonymous with greatness, at least as I would use the term. In fact, I often find them at odds, especially where video games are concerned. When a fanbase is large/dedicated enough, developers/publishers are often too scared to innovate, and thus, their products...
"When was SC thrown under the bus based of Tekken's popularity?"
"VF is [...] the greatest 3D fighting series on the planet. Followed by probably Tekken."
Even if Tekken does have more positive behind that outweighs the negative, that doesn't mean that it's balance of positive vs negative makes it the second "greatest" 3D FG franchise. Not to beat a dead horse, but despite falling off the horse a few times (hurr), the Soul series has had an...
Well, see, that's why lumping VF and Tekken under the same descriptive reverence is problematic. They're kind of opposites.
VF forgoes popular appeal for cohesive integrity, whereas Tekken forgoes cohesive integrity in favor of popular appeal.
So whichever way we interpret "greatest" (whether...
I don't even remember what she looks like. What I do remember is her interview with Bandai where she called them out on their shit right in front of their face. Savage.
That would be a far more crucial distinction if DOA locked you into starting positions before a match starts. I find that generally what matters more than distance traveled is the ratio between hitbox/hurtbox, and Diego does perfectly well, there. There are some weird scenarios where you need...