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  1. Murakame

    About morons online

    ran·dom /ˈrandəm/ Adjective Made, done, happening, or chosen without method or conscious decision: "a random sample of 100 households". Governed by or involving equal chances for each item. Way to neglect definition 2 guys.
  2. Murakame

    About morons online

    lol sniped me.
  3. Murakame

    About morons online

    Dude. Anything that has ODDS is random. Anything that does not have ODDS is GUARANTEED. Let me counter you point by point. A. A move is still going to be either a high, mid punch, mid kick, or low at the end of the day. There's no such thing as doing a move that's unlikely to be countered in...
  4. Murakame

    About morons online

    I like how the thread went from online complaints to discussing the options DOA offers to a person on the offensive vs. the person on the defense.
  5. Murakame

    Hayate Combo Throw: Nakiryu

    do not rush the input and be accurate. you have all the time you need to do it. after you launch them in the air, just hit back back throw, then back forward forward throw.
  6. Murakame

    DOA5: le_automatique (Kasumi) vs DARKJUSTE (Sarah)

    Nice fight. Just a couple of things I noticed: I saw you try to grab after PP and P. That was good, but you also have to watch your opponent if you are going to do things like that. To be frank your opponent liked to press buttons when he really shouldn't have been. Against people like that you...
  7. Murakame

    6T mixup

    My bad I saw it was -6. I forgot that grapplers can punish that.
  8. Murakame

    6T mixup

    I was just looking for suggestions to add into my 6T mixup. I'm trying to make it so that if I don't get a huge stun I at least get to pull off a guard break or get one of Hitomi's frame advantage granting lows in. This is what I got: Mid P options: 2P+K (tracking and has two follow ups) P+K...
  9. Murakame

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Did you skip over the last page? I made a post that answers some of your questions and others have as well. With the way DOA is set up BnB combos can't be given from start to finish. For example a combo like 4PP 3P 6P+K 236P PKK7K 6P+K KK isnt going to work all the time because the first 3 hits...
  10. Murakame

    Happy New Year FSD!

    Happy New Year FSD!
  11. Murakame

    About morons online

    This is not necessarily true. After a low hold causes a high attack to whiff a majority of the time the attacker is either at a disadvantage or the situation is back to neutral. This is because there are occasions where a low hold will recover so quickly that the defender can block the next...
  12. Murakame

    About morons online

    Complete with numbers and calculations. Saved me the trouble of having to reply to Sultan.
  13. Murakame

    Team Ninja shares additional details on the next Dead or Alive 5 patch

    if they choose to do that she only needs one of the following 3 but not all IMO: damage, safety, or speed. She cant have all 3 on top of her ridiculous force tech game.
  14. Murakame

    Good game, Bad game Online/Offline thread

    Good games to Takeda, HiguraShiki, Aelivia, and the other Takeda. It was the ultimate trollfest. Genfu's 6P.P.P.All.Day.Every.Day. Free cancel into 6T every other day.
  15. Murakame

    About morons online

    Guaranteed damage requires alot less effort? You claim you win by "counters and defense". In other words most of the time you are either pressing the guard button or the hold button, with minimal usage of the attack buttons. On the other hand I have to work through that and stun you. Then play a...
  16. Murakame

    The Art of Tenjimon: Kasumi's Combos/Juggles

    I'm going to list what I believe are Kasumi's optimal juggles off of some key moves: In Stun H+K: 6K PKK7K 6P+K KK Light / Midweights 6K PKK7K P+K Heavyweights 4H+K: 3H+K PKK7K 6P+K KK Light / Midweights 3H+K PKK7K P+K Heavyweights Post CB: Open Space - 236P PKK7K 6P+K KK Universal combo...
  17. Murakame

    "You can't defeat me." -Kasumi

    Unfortunately online Kasumi is not a speed demon. Her 11 frame mid is capable of being crushed by frigging Tina at Round 1 Fight. Tina. Not even a striker of equal speed. A grappler. It blows my mind.
  18. Murakame

    About morons online

    I'm sorry but this is incorrect. No way in hell does this game ever favor the attacker. Let's take a look at the list of options the attacker has to pierce a defense and maintain an offense: Stuns that guarantee attacks Throws Force Techs Guard Breaks (most of which don't even guarantee a...
  19. Murakame

    Hayate is a SS tier partner in tag mode!! 8P8K all day every day relaunching like its nothing...

    Hayate is a SS tier partner in tag mode!! 8P8K all day every day relaunching like its nothing!! Kasumi's 4PKK and 6P+K KK every other day!!
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