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  1. TakedaZX

    Character development *Future patch discussion*

    Exactly. Ryu is one of a kind and I feel like it should always be that way. That's why I liked him so much when I picked him up. I still don't see why Momiji has Hayate's 6PP and his 3PP (basically). What kind of crap is that? -sigh- I don't know about the directions they're taking but I think...
  2. TakedaZX

    Character development *Future patch discussion*

    The fuck... Why would they do that to 3h+k... ugh. Anyway, I find it weird that they're giving a Mugen Tenshin technique to Ryu seeing as it's not really much different from Ayane's PKK. Master even said H+KKK is still better so I don't see why the really added it... there's much other things...
  3. TakedaZX

    DOA5U Press Conference Link - 12pm PDT on Twitch

    I hope they reach a strong point for both sides. Tag is looking more interesting but I do want to play Singles primarily.
  4. TakedaZX

    Dead or Alive 5 Ultimate General Discussion

    Condescending asshole as always I see. Too bad though, I'm not going to work to position myself in the moment when I've already counter blown my opponent and know I can launch them. It's completely silly to give up guaranteed damage (post launch damage), especially if the issue of positioning...
  5. TakedaZX

    Hayate in DOA5U

    Update: Hayate's Teleport is back. Master confirmed this yesterday but I saw it for myself today on the Twitch stream. It comes from any form of Rekkuga (:6::6::[[p+k]]:). All forms of this can do the teleport. I thought of this idea awhile ago but I thought people would consider it overpowered...
  6. TakedaZX

    Dead or Alive 5 Ultimate General Discussion

    So now you're calling me an idiot because I got my stuns, guessed right on my launcher and now my bnb isn't going to work out because there's a random dip in my way an my only other option was to drop my combo myself, or gamble on a different juggle that I (and no one else) has worked on? I'm...
  7. TakedaZX

    Dead or Alive 5 Ultimate General Discussion

    Slope combos were available in DOA4. I'm not sure if it was DOA4.0 or 4.1 or both but they were there. The temple with the monkeys, down the 3rd flight of stairs had a really long slope where there was actually a video made. Sure it wasn't Hayate's ppp loop from the snow stage from DOA3 but it...
  8. TakedaZX

    DOA5U Press Conference Link - 12pm PDT on Twitch

    Me either, but that's really cool to hear/see.
  9. TakedaZX

    Dead or Alive 5 Ultimate General Discussion

    Dropped combos for a bunch of characters. It's not a good thing.
  10. TakedaZX

    Should "Snap Backs" be allowed in Tag Battle?

    Either that or be very flexible with both of their characters as well as be very flexible and confident in being in a 2v1 situation momentarily in a pair play situation. Force out sounds pretty cool. You could punish a raw tag which could be a nice tactic to work with. Do snap backs in Marvel...
  11. TakedaZX

    E3 2013 DOA5U Master V ChosenOne (1st To 3 - Hayabusa V Brad)

    "I'm leaving E3" lol!
  12. TakedaZX

    Dead or Alive 5 Ultimate General Discussion

    Then you didn't need to quote me.
  13. TakedaZX

    Dead or Alive 5 Ultimate General Discussion

    That doesn't make sense really... but ok, slowing down his jab will make him different. In fact this makes him the first heavy weight strike character.
  14. TakedaZX

    Dead or Alive 5 Ultimate General Discussion

    Anyway, it may have been announced, but they said they'll be "listening to the fans" and if they get feed back, they'll do it. Lets see if they'll keep their word. I'm just correcting him. Slopes still effect Hayate (a lot) and other characters as well just like they did in 4 when his launch...
  15. TakedaZX

    Dead or Alive 5 Ultimate General Discussion

    I'm pretty sure they have that backwards.
  16. TakedaZX

    Hayate in DOA5U

    It's a considerable buff. It's not like he'd be the first to have multiple stances: Christie - JaK and Roll Helena - Bokuho and BT Ayane - BT, 11/33 and roll Brad Wong - BT, Handstands, Laydowns, and Crane Stance I only mention back turn for one of two reasons. 1. The character can...
  17. TakedaZX

    Hayate in DOA5U

    That's good to hear but I guess that means that my idea for his wind dash from DOA4 returning a long side his DOA5 one is canned. Heh, I guess they didn't like my ideas.
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