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  1. TakedaZX

    Your hopes for DOA5U Hayate

    True that, especially for Kasumi. I think they plan on giving him and Ein a tag throw as well for DOA5U so I'd imagine they'd finally think of something for those two. I always thought he'd have a more epic one with Hitomi yet all they gave them was an uppercut into his 214k. :/ Last things on...
  2. TakedaZX

    Bought the xbox version of DOA5 (again). Gunna be on that this weekend, granted I get an online...

    Bought the xbox version of DOA5 (again). Gunna be on that this weekend, granted I get an online pass if xbox needs one. >_>
  3. TakedaZX

    Your hopes for DOA5U Hayate

    Agreed, though I still do believe in the current dash. It's very good it's just I still think of it like means to an end rather than entry, like the old dash was. Dunno if you read my post. Also, we should play soon. I hear you're good and I want to see what I can learn from playing your Hayate.
  4. TakedaZX

    Piecing my Hayate back together. Found some new juggles on lightweights and options for...

    Piecing my Hayate back together. Found some new juggles on lightweights and options for launching to get solid juggle damage.
  5. TakedaZX

    #BuffHayate, #BuffLars, #BuffPatroklos.

    #BuffHayate, #BuffLars, #BuffPatroklos.
  6. TakedaZX

    I Used To Be The Wind... Then I Took A Nerf To My Moveset - Hayate Breakdown

    He's still ok... but I say this a lot. They dropped way too many nerfs on single moves at a time and took away too much to where they basically nerfed him to shit. They should've done single nerfs on each of those moves, kept the strings, and added the new things. His additions were good...
  7. TakedaZX

    What Hayate did you like the most? 3, 4, 5, or Ein? Why?

    They might be on the verge of it. Hell they brought back Ein so the 5 people that voted for him at least got what they wanted. Most of the people in the 6 that voted for DOA4 Hayate like Ein as well and even for the two that wanted DOA3 Hayate, were not shunning them. We WANT that godlike frame...
  8. TakedaZX

    Zeo-Sama

    Zeo-Sama
  9. TakedaZX

    Come check out the stream. DoA5 with Hubbs and Co. http://www.twitch.tv/thegvn

    Come check out the stream. DoA5 with Hubbs and Co. http://www.twitch.tv/thegvn
  10. TakedaZX

    Your hopes for DOA5U Hayate

    New/Old String Chat 7P As I've said in a few topics, would be the new notation for a high punch resembling Hitomi's 7p and somewhat following the same criteria. 7PP would go from a high hook to a palm. From there he could finish with 7PPP which would be a mid punch sort of like her 4PPP...
  11. TakedaZX

    Your hopes for DOA5U Hayate

    http://takedazxdoa.blogspot.com/2013/05/doa-entry-tldr-hayate-changes.html I don't really go over many frame data changes because I'd just rather have the frame work fixed up for everyone overall. Jabs should be advantage on hit and no move should be completely unsafe on NH. I want his old...
  12. TakedaZX

    PSN - InfernoZX5

    PSN - InfernoZX5
  13. TakedaZX

    Been trying to get good replays but my matches have been less than acceptable. Bummed.

    Been trying to get good replays but my matches have been less than acceptable. Bummed.
  14. TakedaZX

    PS3 is up.

    PS3 is up.
  15. TakedaZX

    We've gotta get some matches soon man. Add InfernoZX5. I won't be able to get on for a few days...

    We've gotta get some matches soon man. Add InfernoZX5. I won't be able to get on for a few days since family stuff is going on but yea, we should play.
  16. TakedaZX

    So I guess I lied, no Hayate matches up but when I do, hopefully they'll be against some good...

    So I guess I lied, no Hayate matches up but when I do, hopefully they'll be against some good like Hoodless again.
  17. TakedaZX

    THE BEST HITOMI PLAYER'S GUIDE TO HITOMI PART 1: TOP TEN MOVES

    Well if it ain't Infinite Light. Haha, nice to see you over here as well as DOAW. I've NEVER had anyone duck the UNBEATABLE kick on reaction. I say never on reaction because you can't react to a raw move like that. From a string? Ok great, they can duck straight into a 66pp to the face instead...
  18. TakedaZX

    DOA5U Combo Potential - Bind/Bound State

    I think you guys are getting the wrong idea. The point of the system isn't to extend juggle damage (and if it plays out that way, not by much). The point is to give a new visual effect, maybe to create wall carry situations and setups off of bound to relaunch extension. Chances are if you...
  19. TakedaZX

    DOA5 Tracking

    No where near. lol.
  20. TakedaZX

    DOA5 Tracking

    That may be true but lets be seriously honest, Zack cleared JL around the side completely. In reality that shouldn't of resulted in complete 360 for JL.
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