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  1. Brute

    That's not a fact, it's an opinion, which is the opposite of a fact. "Her holds are better than...

    That's not a fact, it's an opinion, which is the opposite of a fact. "Her holds are better than her strikes," is an opinion. If you look at your play stats, you'll probably find that you've pressed strike buttons a lot more than hold buttons, even maining Marie Rose. You're not comparing her...
  2. Brute

    When you say "[character] is a ___ character" it inevitably compares them to the rest of the...

    When you say "[character] is a ___ character" it inevitably compares them to the rest of the roster. A la carte, every character is a strike, throw, and hold character. Where those distinctions carry meaning is when they are juxtaposed with others, highlighting their relative focus. Bass is a...
  3. Brute

    Leifang does both.

    Leifang does both.
  4. Brute

    Yeah but Pai had other advantages, like fast and scary poke pressure. Marie's just kinda shit. I...

    Yeah but Pai had other advantages, like fast and scary poke pressure. Marie's just kinda shit. I mean, you can win with her. You just have to work harder than any other character for no reason at all.
  5. Brute

    Marie doesn't really do any respectable damage in any of her combos, regardless of using the...

    Marie doesn't really do any respectable damage in any of her combos, regardless of using the fatal rush strings, though. Her wall bounce damage is alright, but otherwise you're working your ass off for basically nothing.
  6. Brute

    Cool combos. But so much effort for so little damage.

    Cool combos. But so much effort for so little damage.
  7. Brute

    Official DOA6 Costume Thread

    Still unbearable, sadly.
  8. Brute

    "fixed [...] balance issues" TN? I find that unlikely.

    "fixed [...] balance issues" TN? I find that unlikely.
  9. Brute

    You can't even remove headpieces from default masked costumes. DOA5 legitimately had better...

    You can't even remove headpieces from default masked costumes. DOA5 legitimately had better customization options, and they didn't even need a superfluous mode to get it done.
  10. Brute

    If you want to financially justify yourself through extended DLC, you're going to need a...

    If you want to financially justify yourself through extended DLC, you're going to need a playerbase to buy that DLC as you continue to release it. This shitshow of a release with core, missing features and a neverending sea of delays and broken promises is killing that playerbase.
  11. Brute

    You can already glitch into them on PC, so they're already functional. Optimized? No. But the...

    You can already glitch into them on PC, so they're already functional. Optimized? No. But the game isn't optimized either and they had no problems dropping that prematurely.
  12. Brute

    Nicos, Ayanes and Honokas here.

    Nicos, Ayanes and Honokas here.
  13. Brute

    (I did double-check all the frame data, however, just to be sure it's current with the latest...

    (I did double-check all the frame data, however, just to be sure it's current with the latest version)
  14. Brute

    The first hit of 5KK is fast (i12) and provides a surprisingly deep stun on CH, and the second...

    The first hit of 5KK is fast (i12) and provides a surprisingly deep stun on CH, and the second hit tracks and is -4. Probably more MU-dependent tool, however, as I'd tend to think it would get more value against characters with weaker crushes (such as Rig). But to be fair, this is all from my...
  15. Brute

    From what I can tell, 4P is his strongest poke tool as an i15 tracking mid with a variety of...

    From what I can tell, 4P is his strongest poke tool as an i15 tracking mid with a variety of follow-ups. 4P2P gives +6 with it's CH trip (-4 on NH), 4P6P offers a stun on CH that can combo into P, 3P or 6K. 6PK (without the transition) is also safe at -6. While 6PP is unsafe, both 6PK and 6PP...
  16. Brute

    I'm not saying this to be a contrarian, but I legit despise that track, and switched to using...

    I'm not saying this to be a contrarian, but I legit despise that track, and switched to using all character themes primarily to avoid it and it alone. Swapping back and forth between the different set pieces and hearing it restart over and over every match was driving me insane. Least favorite...
  17. Brute

    ...I really think Hayabusa is only going to work with a reactive/defensive playstyle, because he...

    ...I really think Hayabusa is only going to work with a reactive/defensive playstyle, because he simply can't aggressively open people up if they are patient and astute. That or just lag like a mother-fucker and spam teleports and heabutts. That's what most Ryu players are doing in DOA6.
  18. Brute

    Outside of lag, Hayabusa's pressure options are terrible. He's relatively slow, extremely unsafe...

    Outside of lag, Hayabusa's pressure options are terrible. He's relatively slow, extremely unsafe and has very little string variety/delays to keep people on their toes. Remember that seasoned players will hold 6KP on reaction every single time, and with both 214P and 4H+K having their viability...
  19. Brute

    I don't play Ryu in DOA6, so take my comments with a grain of salt, but you're pressing a lot of...

    I don't play Ryu in DOA6, so take my comments with a grain of salt, but you're pressing a lot of buttons when you shouldn't be. Remember that 6PK4 is unsafe at -9, 4H+K is now -13 and 214P is -7. You followed a KND with dash into 4H+K which is unsafe, slow, non-tracking and has no crush...
  20. Brute

    Sadly, most games are victims of shot-callers being second-rate businessmen instead of...

    Sadly, most games are victims of shot-callers being second-rate businessmen instead of first-rate artists. Which isn't statistically surprising given the human population at large being populated primarily by superficial morons and acquiescent puppets, but is still frustrating. But sometimes the...
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