I just don't understand where the blashphamy comes in with Rachel doing more throw damage than an Izuna. She's a specialized grappler and he isn't, but he has his own set of tools that are unique to him as mentioned by both of us.
He has most comboable air throw in the game. High damage holds and throws. Access to ceilings with izunas. Mobility and range that grapplers don't have. etc. He's a jack of all trades type of character.
But with this specific SDS it's either take a guaranteed attack, perfect frame guard to avoid a launcher, or get thrown for obvious attempt to shake the stun.
I'm just saying that you're having trouble using a fair(er) version of an always top tier character.
I'm not really sure we can assess much of Rachel's capabilities at this point.