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  1. phoenix1985gr

    Help me understand this game

    T Omegas 4b is + on block so yeah there are attacks that give advantage on block but they are few (i still think pyrrha and natsu dont have any though)
  2. phoenix1985gr

    Help me understand this game

    In Soul Calibur unless the move is a guard break is negative on block (or at least 90% of them) Pyrrha and Natsu for example dont have any non gb positive on block but i guess chars like NM could have not sure
  3. phoenix1985gr

    Leifang's Juggles

    Nice! Just wanted to say/ask is the launch height different when in srun state? For example i was able to do 66k 9kk pp6pp on raw 66k getting a ch, but after her unshu oh i wasnt able to do it... (the char i tried i think was kokoro)
  4. phoenix1985gr

    "Did you enjoy my full course of technique" - Leifang General Strategy Thread

    On fast you get the p+k launch though so thats something... But yeah cb and other launchers probably wont land if you fight against someone who slow escapes good enough
  5. phoenix1985gr

    DOA5 Weekly League

    Against bannanas tina my leifang doesnt stand a chance... i ve tried more than 20 games but i just cant lol... The only times i have a small chance of winning is in a mirror match lol i think he hates them :P
  6. phoenix1985gr

    DOA5 Weekly League

    You play leifang too? So many leifang mains in the league lol
  7. phoenix1985gr

    How many costume packs have you bought? All of them?

    I ve bought every one except the bunny thing
  8. phoenix1985gr

    DOA5 Weekly League

    I won 2 to 1 with stevo! Good games! I love when im up againsta good leifangs!
  9. phoenix1985gr

    "You can't defeat me." -Kasumi

    I think 236p is -4 for brad and running p is -8... so you cant punish the 236 but hes at negative... (although because it guard breaks im not really sure... but you can definetely punish with low throw the running one)
  10. phoenix1985gr

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Yeah ok i got that... Sry for the wring info i passed i based it on the stuff about helenas duck...
  11. phoenix1985gr

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    Helenas bko duck is supposed to evade all but true mids, does that mean that kasumi cant hit her with any mid?
  12. phoenix1985gr

    Frame Data

    no i mean hits low but can be countered also with a high (or mid dont remember) counter... Like leifangs 6pk is a mid kick, and also a high punch (you obviously cant crush it but if someone just holds high they ll get the animation for high punches)
  13. phoenix1985gr

    Frame Data

    Oh yeah i ll test this but is her heichu 2p low and mid/high? i remember someone countered it but it definetely wasnt a low counter...
  14. phoenix1985gr

    Helena's needed improvements

    Yeah i know that -8 is what is considered unsafe... thats why i said that ppp (-4) is one of her safe moves... Im gonna test this but if you have the answer it would be appreciated... I remember reading that helena has only handslap as safe at -4 even though she get low poked out of bko...
  15. phoenix1985gr

    Frame Data

    On the notes you have stance on the pp2k p+k p... i think you meant to put it on the pp2k p+k
  16. phoenix1985gr

    Helena's needed improvements

    The only ninja who is probably better than helena is Ayane... Anyway i wanted to test things more before i said this but from a quick glance at leifangs frame data (on block) i found 3 or 4 safe moves... ppp at -4 ppkk (i think -5) i cant remember other ones right now... probably 46p i ll...
  17. phoenix1985gr

    Is online completely meaningless?

    This is so true... I was playing yesterday a match with a 2 bar connection (some lag but not unplayable) i remember at one time trying to go for a mid kick hold, but instead an advance low punch hold came out (it did catch him though not that im complaining lol), but i was lol wtf just happened...
  18. phoenix1985gr

    Something I'd like people to start testing...

    Are you speaking from experience, or you just imagine this would be the case?
  19. phoenix1985gr

    DOA5's Story

    Lol yeah you got a point but anyway i meant that as much as i love doa the story department of most characters well not story exactly but the development from each game (im looking at you right now lei), is ...lacking? nonexistant etc... I guess you get the point lol... I mean if one would...
  20. phoenix1985gr

    The Scrolls of Tenjinmon: Kasumi's Gameplay Thread

    True mids are vertical - downward movs as 7k or 9k
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