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  1. Tenryuga

    "My instincts lead me to victory." - The Ein tech and matchup thread

    Maybe you guys could help me solidify and develop some tech I found. Ein's K causes a stun that if the opponent does not hold he gets no follow up if he chooses not to KK. I found that if you see your opponent fall to the ground you can attempt a sweep. If they tech roll the sweep I narrowed it...
  2. Tenryuga

    Kasumi in DOA5U

    6H+K got a ridiculous stun buff it's like +40 something now. Dunno if it guarantees anything yet.
  3. Tenryuga

    How's the netcode so far?

    Netcode is really terrible. Tell me how I block a wakeup kick from Momiji then get counter blown by her 6P right after I hit 3P?
  4. Tenryuga

    "Good Vibration!" - The Ein juggle thread

    Ein has way too many ways to set up CB. Stun > 3K > 3P is one. Stun > 6P > 3P is another. The move details in training mode will let you know when you can critical burst. You should see a number thats like 0 / 35. Basically when you use stuns and get that number to like 22 or so points I...
  5. Tenryuga

    Kasumi in DOA5U

    I'm saying that 6PK still isn't punishable. 4H+K isn't either; it can only be punished by the 4-5 frame throws which are breakable unless they got rid of the input delay in this game. Then grapplers would be able to 6T 4H+K.
  6. Tenryuga

    Kasumi in DOA5U

    6PK was always -12 and 4H+K was always -6. Those moves didn't change. Her elbow got unsafer; it was -7 now it's -8.
  7. Tenryuga

    Ein is REALLY solid. I'm about ready to say he makes the best use of the bound system.

    Ein is REALLY solid. I'm about ready to say he makes the best use of the bound system.
  8. Tenryuga

    Momiji is so beautiful yet so dumb. I hope TN doesn't nerf her. She's a good example of what a...

    Momiji is so beautiful yet so dumb. I hope TN doesn't nerf her. She's a good example of what a DOA char should be able to do.
  9. Tenryuga

    Momiji General Discussion

    Momiji's P is fucking neutral on guard. And her 2P is neutral on hit. Sound familiar? *cough* VF *cough*. Her guard breaks from her PPKK are +14 for the third kick and +7 for the fourth kick.
  10. Tenryuga

    "Good Vibration!" - The Ein juggle thread

    The juggles you see up right now are ones I got from that vid. Still thanks for posting it here.
  11. Tenryuga

    Kasumi in DOA5U

    4PK launch height buffed and nerfed. We can now combo on cruiserweights and beyond at the minimal launch height but at threshold level 2 we used to be able to get PKK7K P+K on all weights. Now we can't. Also let's keep this a thread to discuss any changes and tech we find. I made a separate...
  12. Tenryuga

    What Hitomi Need To Become Stronger On DOA5U

    That sitdown also has a string that is completely guaranteed if you score a counter hit with the sitdown. In stun though the string whiffs. It might have just been the way I was setting it up though.
  13. Tenryuga

    What Hitomi Need To Become Stronger On DOA5U

    Hitomis 4PPP is a bound now but I was laughing my ass off at it. She can't get anything off of it because she is too busy doing the OSU! pose.
  14. Tenryuga

    Hopes for the future kokoro Doa5u

    236P+K is a 18 frame mid P. The followup is a crumple stun. Heichu grab nerfed to +11 1P has no heichu. new 42 frame SS mid P: SS P+K. -4 on guard. Useless on counter hit; it's just a knockback. 8P6P is still a sitdown stun. Advantage nerfed to +17, no longer guaranteeing 7K. And her followups...
  15. Tenryuga

    Dead or Alive 5 Ultimate Online Launch Celebration

    Gonna have to pull out of this guys. Sorry to those that were looking forward to facing me! :ein:
  16. Tenryuga

    Secured my copy. Hitting the lab.

    Secured my copy. Hitting the lab.
  17. Tenryuga

    Changes in DOA5U

    I still think 270 is fine. Right now the only majorly damaging things I can think of are power launcher juggles (I've seen 145-160 points of damage being done. Perhaps more can be done in ceiling areas.) and grappler Hi-counter throws. This doesn't warrant an additional 30 points of health IMO...
  18. Tenryuga

    "No one gets in my way." - DOA5U Kasumi combo thread

    UPDATED 10/4/13 -Added some juggles for Alpha. -Added a note about some :8::K: juggles that I forgot on day 1. The DOA5 combo thread was pretty unorganized. People had to go through pages and pages of stuff to find juggles. That said I am making this thread for DOA5U in an attempt to make...
  19. Tenryuga

    Goodbye Dead or Alive 5 !!!

    Peace out DOA5. GGs.
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