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  1. Akumasama

    News New character is Naotora (Sengoku Musou)

    Of course it's a new female! I don't have to remind the "I am a fighter!" meme that gave birth to DoA5, right? It crumbled down long ago, together with TecmoKoei's coherence. Anyway, she looks like she could be an interesting character ;)
  2. Akumasama

    DOA5LR On PC version online ranking points are locally stored

    that's so stupid. Is it something new with LR or has it always been like that? Wasn't like that on DoA4 I think, or DoAU. So basically the "servers" read your data when you login from your HDD, and they stay there for some time? And they refresh each time you login?
  3. Akumasama

    DOA5LR On PC version online ranking points are locally stored

    It's not stored on servers on console as well? You sure? So if I delete my file on console I'm gonna restart from rank LR? How stupid is that? o.O
  4. Akumasama

    DOA5LR On PC version online ranking points are locally stored

    Someone else pointed out to me that all of this data is resident in a local file (crypted) in the c:\user\my documents\tecmokoei folder
  5. Akumasama

    DOA5LR On PC version online ranking points are locally stored

    Not even kidding. I had to do a clean install of Windows 10, I backed up the game files folder, but I probably didn't backup some game-saves folder somewhere else. When I relaunched the game I found myself without all of my unlocked stuff (titles, costumes, voices etc, which is fine) but also my...
  6. Akumasama

    DOA5LR Helena in DOA5: Last Round

    What I've been dreaming to see since DoAU for Helena is a back turned low throw :D
  7. Akumasama

    Raijin

    Ooh I'm italian, didn't know there were other italians on these boards. But have no fear, I didn't understand much of what he suggested either hahaha Asked him more details because I'm kinda clueless on what to do lol xD In the end it's not that vital I suppose, can't think of many moves where...
  8. Akumasama

    Raijin

    Ciao, non sapevo fossi italiano. Sei la stessa persona che ha creato quel coso per Hayabusa su Youtube? Non ho capito molto di quello che hai scritto per fare le macro... Tempo fa provai il tuo programma quando il gioco era ancora in beta, funzionava bene ma andava solo su Hayabusa e quando lo...
  9. Akumasama

    Raijin

    Ok... I knew the concept of "Macro" from MMORPG but I couldn't understand how to adapt that to DOA5. I mean... Ok, that's a Macro, but how do you do a Macro in DoA5? There's no built-in system to save macros, like in MMORPGs. Would be seriously cool for Raijin or some other throws.
  10. Akumasama

    Raijin

    That's cool and everything but what's a macro and where can you get one?
  11. Akumasama

    DOA5LR "Previous Opponent Ok" - how is it supposed to work?

    It works sometimes, but some other times it totally doesn't. Not sure if intentional (when it can't find anybody else, it lets you fight the previous opponent regardless of settings) or a bug. What's really missing in DoA5 LR imho is something that says "Currently XXX players are looking for a...
  12. Akumasama

    DOA5LR "Previous Opponent Ok" - how is it supposed to work?

    But sometimes I get the last opponent even if it's on "off" (maybe when it can't find anybody else I guess...)
  13. Akumasama

    DOA5LR "Previous Opponent Ok" - how is it supposed to work?

    As the topic says, how is this option supposed to work? If I turned it OFF game won't put me against the last guy I fought against? If it's ON instead the last guy I fought with can be one of the possible opponents I fight against next? Or is it the other way around? It's confusing me...
  14. Akumasama

    Raidou gameplay discussion

    Never thought about that, nice ideas! :D
  15. Akumasama

    Raidou gameplay discussion

    I think Raidou is in a pretty nice situation. Easy to play and to learn, hard to master if you wanna make good use of EWGF (which is not necessary at all though). What I feel he would need is a low attack variation from his P, P combo starter. I dunno what, like P, P, 2+K, or P, P, 4+P, 2+K, or...
  16. Akumasama

    DOA5LR Patch 1.04 and slowdowns

    Not having issues in the PC version and in the X360 version. Not having any issue at all in other online games for PS4.
  17. Akumasama

    DOA5LR Patch 1.04 and slowdowns

    Yeah that's a known bug, they even display it on screen (with a scrolling message) to avoid using that.
  18. Akumasama

    DOA5LR Patch 1.04 and slowdowns

    Keep in mind they appear at random. They're not rare, but they don't happen 100% of the times either. Once I got the huge loading time when going from the "Ranked / Lobby / Fighers's list" menu into the main menu by pressing Circle. It stayed there "thinking" with the circle thing circling in...
  19. Akumasama

    DOA5LR Patch 1.04 and slowdowns

    PS4 here. There are random huge loading times when you load up the game, or when it's "testing for content" or when you press "online" in the main menu. Some other times instead you get very very very long black screens online while loading the character select screen etc. It's excruciating...
  20. Akumasama

    DOA5LR Patch 1.04 and slowdowns

    Anybody experiencing extremely long and nonsensical loading times, at random, since after patch 1.04 hit? Is there a way to avoid them or we just have to shut up and wait for the next patch? ?_?
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