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  1. Brute

    @FoN: Kinda, but keep in mind there are competitive players who legit don't understand frame...

    @FoN: Kinda, but keep in mind there are competitive players who legit don't understand frame data. Just because someone is a competitive player doesn't inherently mean they understand the system mechanics better than a casual.
  2. Brute

    I don't think I've ever used discord.

    I don't think I've ever used discord.
  3. Brute

    It's different, of course, when it comes to the genuine narcissists. But watching them get all...

    It's different, of course, when it comes to the genuine narcissists. But watching them get all bent out of shape is a delight anyway.
  4. Brute

    I find that people get "salty" at offline events fairly regularly, but it's usually done in a...

    I find that people get "salty" at offline events fairly regularly, but it's usually done in a sort-of amiable fashion that's just part of the culture. Like, you might say "Ah, GDI. Not another Lei shoulder!" but then follow-up it up with a "GG" and handshake. People generally aren't as...
  5. Brute

    @FoN: In DOA's case, I don't think turnouts would be that much smaller, TBH. Almost everyone...

    @FoN: In DOA's case, I don't think turnouts would be that much smaller, TBH. Almost everyone I've met offline, whether they typically place high or not, are just happy to be there playing with other people who enjoy the game like they do.
  6. Brute

    Don't be one of those guys...

    Don't be one of those guys...
  7. Brute

    Baji and FoN are correct. It should also be noted that most self-identified "competitive"...

    Baji and FoN are correct. It should also be noted that most self-identified "competitive" players really have the mindset of a casual player, and only show up to offline scenes and compete because they find it fun. It's a very small crowd that only shows up to win. And frankly, they're mostly...
  8. Brute

    I'm closer to your friend's perspective, actually.

    I'm closer to your friend's perspective, actually.
  9. Brute

    The craziest thing is that they have a customization mode and waste costume slots on recolors.

    The craziest thing is that they have a customization mode and waste costume slots on recolors.
  10. Brute

    DOA6 New Gameplay Mechanics Revealed

    DOA 5 had actual gurateed damage launches sans threshold means you can launch without having to worry about stuns.
  11. Brute

    Maybe this time I'll actually bother to study her arbitrary, uninspired movelist to fight her...

    Maybe this time I'll actually bother to study her arbitrary, uninspired movelist to fight her properly. But probably not.
  12. Brute

    DOA6 Graphics Thread

    Obviously it comes down to personal preference, but I think DOA1 Kasumi objectively looks better than DOA6 Kasumi. if you think this is satirical hyperbole, think again
  13. Brute

    I don't even remember that haha

    I don't even remember that haha
  14. Brute

    lol I think everyone feels that way when they look at some of the stuff they used to say.

    lol I think everyone feels that way when they look at some of the stuff they used to say.
  15. Brute

    That doesn't mean anything to someone who doesn't play on XBL. If he really has a stank...

    That doesn't mean anything to someone who doesn't play on XBL. If he really has a stank attitude, who cares if you offend him? Name drop! Name drop!
  16. Brute

    Which "high level" player was this?

    Which "high level" player was this?
  17. Brute

    DOA6 Graphics Thread

    Can we put the character select lighting into the other stages? When skin has color, it looks pretty good.
  18. Brute

    Sometimes the DOA models warp and bend in ways that kung-fu stuntmen can't, but it's an...

    Sometimes the DOA models warp and bend in ways that kung-fu stuntmen can't, but it's an adaptation necessary in 3D animation to make it fluid without breaking camera angles. So yes, they transition in ways real people can't, but it's still far more similar to a conventional "fight" aesthetic...
  19. Brute

    Technically DB is correct, but I understand Baji's point, and it's an important one. DOA's...

    Technically DB is correct, but I understand Baji's point, and it's an important one. DOA's animation and combat are meant to resemble Kung Fu flicks, which are typically not realistic but still more "human" than most FGs. For example, a kung-fu flick isn't going to consistently demonstrate...
  20. Brute

    Too bad the animations are getting worse, as well. Anyway, there are lots of different fans who...

    Too bad the animations are getting worse, as well. Anyway, there are lots of different fans who will be interested in all different facets of the game. I never understood the interest in the hair discussions, even back in DOA5. But hey, to each their own.
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