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  1. Brute

    DOA6 interviews

    No. Garbage is the word I was looking for. It's a jumbled mess of borrowed moves and stiff animations that formed no cohesion aesthetically or gameplay-wise. Her only unique quality was how disproportionately cheesy she was online thanks to her awful hitbox/hurtbox dynamics and the artificially...
  2. Brute

    Literally some of the highest potential in the entire roster thrown out for no good reason.

    Literally some of the highest potential in the entire roster thrown out for no good reason.
  3. Brute

    DOA6 interviews

    Shimbori is "the law," but the law is pretty tentative and indecisive, so if you want to try your hand at influencing the law, go for it. That said, there is a reason that those Momiji petitioners aren't citing her garbage moveset as the source of their passion.
  4. Brute

    Why wouldn't she? It's not like Hayate has ever won a fight.

    Why wouldn't she? It's not like Hayate has ever won a fight.
  5. Brute

    DOA6 Graphics Thread

    Your lack of graphical discussion disturbs me.
  6. Brute

    I think they already forgot about the game and the DLC they promised for it.

    I think they already forgot about the game and the DLC they promised for it.
  7. Brute

    DOA6 Graphics Thread

    Not necessarily. Kasumi has costumes that don't feature her kodachi, and we don't have confirmation whether she still has access to those victory poses when using those costumes.
  8. Brute

    Probably because he was a weak selling point before and they haven't bothered to give him any...

    Probably because he was a weak selling point before and they haven't bothered to give him any interesting updates that might change that.
  9. Brute

    Team NINJA Social Media Updates for DOA6

    The worst part about them using old stages is that it becomes obvious how much better they looked in the previous game. Fix the lightning. Fuck.
  10. Brute

    DOA6 Graphics Thread

    Aside from the ninjas swinging their weapons around?
  11. Brute

    Some of the black levels are a bit too deep in the background, but I'm not sure if that's a...

    Some of the black levels are a bit too deep in the background, but I'm not sure if that's a result of the 240p resolution or not. As for the actual fighting stage and character shading? Better than DOA6.
  12. Brute

    Yes. Whenever I leave my basement, I also leave time for my eyes to adjust.

    Yes. Whenever I leave my basement, I also leave time for my eyes to adjust.
  13. Brute

    That's only what noon looks like if you're a troglodyte who doesn't allow their eyes more than...

    That's only what noon looks like if you're a troglodyte who doesn't allow their eyes more than five seconds to adjust after taking a peek outside your basement.
  14. Brute

    It doesn't have any atmosphere at day time, either. Unless "overexposed" counts as "atmosphere."

    It doesn't have any atmosphere at day time, either. Unless "overexposed" counts as "atmosphere."
  15. Brute

    The Art Style and Graphics Discussion

    Thanks to its god-awful lighting, DOA6 is literally the second-worst-looking fighter on current gen consoles. When it's running at 60 FPS, it's only succeeding in making my eyes bleed sixty times every second. Props to MvC:I for somehow being even uglier.
  16. Brute

    6P+K4 2P+K 2P+K 2P+KP! ...I guess Hayabusa is the new Alpha.

    6P+K4 2P+K 2P+K 2P+KP! ...I guess Hayabusa is the new Alpha.
  17. Brute

    I'd rather be blinking in the dark than blinded by staring into the sun. But yeah, both bright...

    I'd rather be blinking in the dark than blinded by staring into the sun. But yeah, both bright and dark areas look terrible in DOA6. I'm hoping that you can correct it on PC to an extent, either through graphical options (I wish) or third-party mods.
  18. Brute

    Hopefully all of them do, and can be toggled in the options menu. Day time looks so fucking ugly...

    Hopefully all of them do, and can be toggled in the options menu. Day time looks so fucking ugly in this game.
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