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  1. KING JAIMY

    What is the best way to catch up to the story?

    I recommend starting with the first Dead or Alive game, in case you can still find a copy of it. After you've seen the story, you should go ahead with DOA2U, then DOA 3, then DOA4 and last but not least: DOA5. It's the order that makes the most sense since the newer DOA games assume you have a...
  2. KING JAIMY

    I still have a long way to go, but I’m already so far from where I used to be. And I’m proud of...

    I still have a long way to go, but I’m already so far from where I used to be. And I’m proud of that.
  3. KING JAIMY

    I've been whiff punishing a lot of wake-up kicks with Momiji's 44K lately.

    I've been whiff punishing a lot of wake-up kicks with Momiji's 44K lately.
  4. KING JAIMY

    [Jul 19, 2015] DoA Festival - EU Qualifier: Stun Academy 3 (Paris)

    I think you need to register. Don't know exactly where and how though.
  5. KING JAIMY

    The Super Secret Fighter Chick - DOA5LR-Honoka Comprehensive Breakdown

    Thanks I'll edit this in my block advantage thread too just in case.
  6. KING JAIMY

    The Super Secret Fighter Chick - DOA5LR-Honoka Comprehensive Breakdown

    Yeah I knew that one already. I have it listed in the block (dis)advantage thread I made for Honoka: http://www.freestepdodge.com/threads/better-safe-than-sorry-honokas-block-dis-advantage.5554/
  7. KING JAIMY

    New to FSD? Introduce yourself here.

    Welcome to the forum LORD MJ! I'm glad to see another member of the community enjoying DOA this much. I also really like the banner you've made. It makes me look forward to your future content. If you have any questions about your main character Mila, my recommendation would be that you visit...
  8. KING JAIMY

    The Super Secret Fighter Chick - DOA5LR-Honoka Comprehensive Breakdown

    Okay I will test it out soon enough since I didn't know that was the case for Honoka as well. What gives the greatest chance on a bigger advantage number, close range or tip range?
  9. KING JAIMY

    The Super Secret Fighter Chick - DOA5LR-Honoka Comprehensive Breakdown

    Oh okay thanks for pointing that out.
  10. KING JAIMY

    The Super Secret Fighter Chick - DOA5LR-Honoka Comprehensive Breakdown

    Really? I've tested multiple characters and on some I consistently got a particular number. I tested both stances (open stance and closed stance) as well. But whatever... it's not that it makes a huge difference. xD Oh yeah that's right. Almost all the time people stand up after I hit them with...
  11. KING JAIMY

    The Super Secret Fighter Chick - DOA5LR-Honoka Comprehensive Breakdown

    If I recall correctly, Honoka's 46P always gives +0 on block, regardless of distance. What you just said is the case for Leon's / Tina's 46P, where the frame advantage does indeed depend on the distance. This is all from my memory though, so I could be wrong. What I also found peculiar was that...
  12. KING JAIMY

    The Super Secret Fighter Chick - DOA5LR-Honoka Comprehensive Breakdown

    This is a very good breakdown for anyone wanting to learn Honoka. I would like to add that 1P force techs as well. By the way, if you are in need of adding setups/combos to your breakdown, feel free to ask.
  13. KING JAIMY

    There will always be people who don’t believe in you. The important thing is not to convince...

    There will always be people who don’t believe in you. The important thing is not to convince them but to continue to believe in yourself.
  14. KING JAIMY

    DOA5LR Honoka's Matchups

    I find H+K really good after 6T since it stuffs sidesteps and is safe on block. Too bad it can't be followed up with anything if the opponent slow escapes. 3H+K is indeed very good for whiff punishment and is a nice wall splat. Ayane is still a pain for me as well. I usually pick someone else if...
  15. KING JAIMY

    DOA5LR Honoka's Matchups

    8H+K is a good one too (+3 on block). PPPK is also a good pressure string which is +1 on block. She can be really threatening at advantage since it makes her strikes even faster.
  16. KING JAIMY

    DOA5LR ''Alright, let's go!'' - Rig Unholdable Thread

    Do you play on a monitor or TV?
  17. KING JAIMY

    DOA5LR Honoka's Matchups

    I believe 46P / running P is a good move for pressure too. It's +0 on block but most players do not tend to guard after they get hit by the guard break. Since Honoka is 9/11/13 in speed, you can create frame trap setups with this move against characters with a slower neutral strike speed than...
  18. KING JAIMY

    Lol at in-game DOA tutorial lesson 26.1! Complete this lesson and you'll become a button masher...

    Lol at in-game DOA tutorial lesson 26.1! Complete this lesson and you'll become a button masher in no time.
  19. KING JAIMY

    DOA5LR Honoka's Matchups

    Could you elaborate on this point, please? I have done 6T countless of times but it seems pretty useless to me if your opponent knows how to fuzzy guard. Thanks for your input, by the way.
  20. KING JAIMY

    DOA5LR Game Theory on... Competitive DOA?

    Well said, sir. You should post this on his YouTube channel.
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