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  1. Akumasama

    Dead or Alive 5 Ultimate: Helena

    What is a "pseudo FT"? A Pseudo Forced Tech? But still, what does the "pseudo" stand for? Also, out of curiosity, anybody knows "LipsLikeSugar" (Gamertag on X360, not exactely that but has that in the middle)? She claims to be the best Helena player on Xbox Live. And she's pretty good on...
  2. Akumasama

    What do you want for NG4?

    I think I finally made up my mind on what I want from NG4. Which is totally not what's gonna happen but hey, one man can dream, no? Story will be set in 3 arcs. 2 big ones and a third smaller one There are going to be 2 main characters: Hayabusa and Hayate. Each has his own arc. They...
  3. Akumasama

    Which console is best for DOA5U?

    I agree and disagree. From my experience in Vanilla DoA5 I'd dare to say that, on average, the level of players on X360 is higher than that of players on PS3 (which doesn't mean there are no noobs on X360 or no good players on PS3) I think PS3 is better because: 1) Slightly faster loading...
  4. Akumasama

    Increase gravity in tag mode?

    While I consider DoA5 a big step forward overall for the game, I think aestethically combos did an overall small step backwards. One of the reasons why i favoured (talking only about an aesthetic point of view now) combos in DoA compared to Tekken or VF is because.... they looked better. They...
  5. Akumasama

    The DOA5U "Casual" thread. ^__^

    Late to the party but to add to all of this, Itagaki never was a particularly skilled player. I met him in DoA4, he was using Kasumi. He was good sure, but nothing special. It's pretty common with game developers and their games. Very often they're not the "best player" at the games they design.
  6. Akumasama

    What do you want for NG4?

    I partially share Kensei's sentiment. I'm not against additional characters, but they need to be cautious. If anything, if they really want to add new characters, they need to do it with a really well planned game design ideas in their mind, a character that is very suited to be there and is...
  7. Akumasama

    The DOA5U "Casual" thread. ^__^

    Did anybody manage to get a free DoA5U? I haven't been fast enough appearently, no code was working
  8. Akumasama

    pokeeeeer where are the new project jakekiho videos you talked to me about yesterday? :D

    pokeeeeer where are the new project jakekiho videos you talked to me about yesterday? :D
  9. Akumasama

    The DOA5U "Casual" thread. ^__^

    Please someone correct me if I'm wrong. DoA came. Then DoA++ put 2 new characters in game (Ayane and Bass) DoA2 then arrived with 3 new guests: Leon, Helena and Ein. Make that 4 if we want to consider Tengu too. Then DoA3, 3 new characters: Hayate, Christie and Brad Wong. DoA4 was the last...
  10. Akumasama

    The DOA5U "Casual" thread. ^__^

    Tbh 99,9% of Alpha players are total noobs. Most of the time you can just punish them when they try to wake up, it's not even funny lol And it's awesome the amount of insane air juggles you can do on Alpha, love it Yeah I didn't apreciate that, she was supposed to be a light black chick but...
  11. Akumasama

    The DOA5U "Casual" thread. ^__^

    Well often games get discounts after X months they've been on the store :3 But I guess it's still way too early for that =/
  12. Akumasama

    DOA5U: Arcade discussion thread

    Wonder if we'll get the Arcade versions changes/stages/characters as free update for Ultimate, or if Tecmo will re-release the game for PS4/XOne instead.
  13. Akumasama

    The DOA5U "Casual" thread. ^__^

    I need to buy the game for PS3 as well. Anybody knows if there will be discounts or special offers or something during the xmas eve?
  14. Akumasama

    Soul Calibur Thread

    I can't say I regret spending those 18€, because I know I'm gonna enjoy my time with SC2. But at the same time I can't deny the disappointment at such a rushed conversion. Which wasn't that rushed at all considering how much time it took them. When an emulator runs the game (almost) better than...
  15. Akumasama

    Soul Calibur Thread

    I'm talking about JP voices and another thing which I forgot, I need to get back home to tell you exactely what it is. I read on a post on 8-way run but I can't find the thread again. It was something like some collections missing into gallery mode or something missing in theatre mode.
  16. Akumasama

    Soul Calibur Thread

    Don't be so confident on the bad netcode. I didn't test it enough but while I wouldn't put the game among the best netcodes around, it doesn't seem THAT bad to me. Average maybe? The rematches thing I feel it might be coming with a small patch in the future. I would't count on lobbies though...
  17. Akumasama

    Soul Calibur Thread

    I used the wrong words. I didn't mean the "Extra modes" with the exact nomenclature. I meant it as a generic term. There are a couple of things missing (and a couple of new ones too) but I don't exactely remember what right now.
  18. Akumasama

    Soul Calibur Thread

    Personally I'm unaffected too. Played soooooo much SC2 in arcades that in the end I got used to the english voices and when I got it home I kept voices on ENG because of habit. But in spite of my personal tastes, it's still a shame they removed them, no reason to do that really. For a live...
  19. Akumasama

    Soul Calibur Thread

    Downloaded it for PS3. I downloaded the X360 demo too but have to try it still. Some comments on the spur of the moment, which I might take back later. + Overall it looks good, there some nice new effects redone from zero and it's nice. New menus are cool and such - The missing stuff (JP...
  20. Akumasama

    The DOA5U "Casual" thread. ^__^

    But emo is a very lax and generic thing which raised up over the last 10 years and it's not associated with anything in particular other than the usual high emotivity, sensitivity and what is generally perceived as feelings for selfinjury, selfdestruction etc. We all know the stereotypes, but...
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