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  1. WAZAAAAA

    DOA5LR Monkey Magic #1

    that crush at 4:26 is why I fucking despise Leifang since DOA2U
  2. WAZAAAAA

    DOA5LR Dragon Guide Followup #1: 6H+K Option Selects/BT Setups

    https://d.maxfile.ro/udyogoowls.mp4
  3. WAZAAAAA

    DOA5LR Dragon Guide Followup #1: 6H+K Option Selects/BT Setups

    Holy shit this is fucking amazing. This is the best BT tech I came up with, which is absolutely shit huehueuhehu
  4. WAZAAAAA

    Jann Lee changes

    because the fucking taunt animation plays dude
  5. WAZAAAAA

    How to get behind a character?

    I don't know of anyone that uses it, it appears to be a pretty obscure unexplored aspect of the game. This is what I came up with in DOA2U (doesn't work in DOA5) using Jann Lee. This specific tech is actually extremely strong: http://www.freestepdodge.com/threads/crazy-jann-4h-tech.5705/ This...
  6. WAZAAAAA

    2nd Official FSD Photo Contest

    There is never enough DOA man!
  7. WAZAAAAA

    How to get behind a character?

    In a real match, it's not really going to happen by your choice. You will most likely land all your back throws when you throw punish an attack that leaves the opponent backturned (somehow common against Ayane), or when you're using a no damage move that puts the enemy backturned and leaves them...
  8. WAZAAAAA

    DOA5LR "Previous Opponent Ok" - how is it supposed to work?

    I swear setting it ON or OFF makes no difference, at least in the PC version.
  9. WAZAAAAA

    2nd Official FSD Photo Contest

    Steam key for the full game or riot
  10. WAZAAAAA

    When do you think DOA6 will be released and what do you want to see in it

    You don't have to worry about that, Kasumi won't be in the next game anyway
  11. WAZAAAAA

    Jann Lee changes

    I just had the best idea: make his Dragon Gunner hit crouching targets on the first active frame and standing on the rest
  12. WAZAAAAA

    Best tag partners!

    best tag partners: me X ur mum
  13. WAZAAAAA

    DeadOrAutohotkey - a bot that beats DOA5LR

    It's Izuna Otoshi. You can't mispell THE Izuna. Also the input is actually :41236::H+P::pause::23698::H+P::pause::f360::H+P: You have dishonored the Hayabusa Village m8. No need to bother, if you want automatic Izuna followups just run C.ahk
  14. WAZAAAAA

    Battle Royal CrazySteady Qualifies for the Grand Finals

    timestamp link for Grand Finals www.twitch.tv/leveluplive2/v/20220203?t=4h22m30s
  15. WAZAAAAA

    Bandicam test - DOA5LR (Steam)

    get rid of the watermark
  16. WAZAAAAA

    DeadOrAutohotkey - a bot that beats DOA5LR

    The real question is: why not? You can still refuse battling with anyone even in ranked, just check the opponent's nickname before accepting a match. Out of the last 120 matches I've played, only one guy was using it, so you don't have to worry too much. You still haven't told me your Steam...
  17. WAZAAAAA

    How many frames does it takes to sidestep

    These are the numbers I got from the game engine itself (game.exe+D7BEC8 - Steam Ver.1.04). This animation frame counter starts from 1 (meaning it's never equal to 0). 25 = total frames for an uninterrupted up/down sidestep Being hit anywhere in these 25 frames by a Strike/Throw/Offensive...
  18. WAZAAAAA

    DOA5LR Dragon Guide - Jann Lee in Depth

    It seems like Virtua Fighter uses a 10 frame long input buffer too http://virtuafighter.com/wiki/controls/#the-input-buffer Can't guarantee anything about its "consistency" in DOA though.
  19. WAZAAAAA

    DOA5LR Dragon Guide - Jann Lee in Depth

    10 frame is big, the biggest leniency out of any other fighting game that I know of lol
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