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  1. Jaguar360

    Winter Brawl 7 Results

    Freestepdoge's Twitch page has most of the matches. Go to where "more videos" is.
  2. Jaguar360

    Character Comparison Advice

    lol I was just about to go to the Hayabusa section to look for a CB setup. Thanks Brute!
  3. Jaguar360

    Noob question about holds

    Thanks Mr. Wah. I was just wondering after watching a few of Katzuna's videos and seeing that normal Izuna holds did 60 damage instead of the usual 75.
  4. Jaguar360

    Noob question about holds

    Just wondering. Do holds do less damage in stun? If so, is it like 20% damage or something? Thanks in advance.
  5. Jaguar360

    Izuna Mania Ep.06 - Wake-up Woes

    BUSA PONYTAIL!!!
  6. Jaguar360

    Character development *Future patch discussion*

    This is saddens me. :( At least it still looks cool though! :)
  7. Jaguar360

    DOA5+ Japanese Trailer

    I agree. Online was pretty bad and laggy, not to mention that nobody's on. The game was extremely unbalanced (my top two characters, Hayabusa and Hayate, were so overpowered :)). The circle pad makes it hard to do certain moves, too. And it was also pretty easy to hold spam too. I liked its core...
  8. Jaguar360

    DOA5+ Japanese Trailer

    I agree about the Vita part (even though I will get one for this, PSO2 in 2014, and Persona 4 Golden), but am I the only one that liked DOA Dimensions? It was not as good as the other main series games, but it was still fun and addicting IMO. 3DS also redeemed itself with its 2012 and 2013 lineup.
  9. Jaguar360

    Xbox360 1.03 patch delayed until February

    Okay, I think I understand. Team Ninja should just lower the amount of time a character spends in a stun. That would make it easier to throw upon hitting someone (therefore limiting the effectiveness of holds), but reducing the so-called "guesswork".
  10. Jaguar360

    Xbox360 1.03 patch delayed until February

    I've never understood why everybody hates stuns so much. Are you guys saying that each hit should knock an opponent down? Because I think that's bonkers.
  11. Jaguar360

    Xbox360 1.03 patch delayed until February

    Okay, here's my humble opinion. Unlike most people, I love holds in DOA. Dead or Alive makes you think probably more than any other fighter. On defense, you use strategy to narrow down your opponent's moves and counter based on that. I think you are all missing that you have to have a strong...
  12. Jaguar360

    Hayate v1.03

    How much damage does Raijin do? (Xbox 360 user that can't test this out)
  13. Jaguar360

    Character development *Future patch discussion*

    I love Hayabusa in this patch! :8::f+p: as an OH is great! (Even with the damage nerf)
  14. Jaguar360

    Team Ninja shares additional details on the next Dead or Alive 5 patch

    I know right? It makes no sense. They buff her most powerful throw, but then they nerf her offensive holds and :3::3::f+p: for no reason! I can understand :8::f+p:, but everything else is bull! To make matters worse, :7::K: is no longer a guard break. With all of these nerfs, she should have...
  15. Jaguar360

    Team Ninja shares additional details on the next Dead or Alive 5 patch

    I really love Ryu and Hayate's changes! So glad that Hayabusa's 8T is and Offensive Hold even with the damage nerf. I really like the fact that he got an expert mid kick hold too in order to make him more grappler-like. Great job Team Ninja! However, I'm a little upset with Alpha-152's nerfs...
  16. Jaguar360

    Hayate Combo Throw: Nakiryu

    Thanks for the combo! I've already perfected Nakiryu, though.
  17. Jaguar360

    Team Ninja shares additional details on the next Dead or Alive 5 patch

    Since the wake-up kicks are nerfed, I think that this is highly possible. I haven't unlocked her yet in DOA5, but it was a pain not being able to wake-up kick with Alpha-152 in Dimensions, so I hope that this make in the DOA5.03.
  18. Jaguar360

    Hayate Combo Throw: Nakiryu

    Thanks. I noticed that too. I keep on having trouble with the diagonals too. I'm glad to know that it's not just me being bad. :)
  19. Jaguar360

    Hayate Combo Throw: Nakiryu

    I am having trouble doing this throw in Dead or Alive 5: :41236::f+p: :pause: :4::4::f+p: : :pause: :4::6::6::f+p:. I was able to do this about 40% of the time in DOA Dimensions, but I just can't seem to do it with the Xbox 360 controller. Please Help.
  20. Jaguar360

    Ryu Hayabusa: The Thinking Man's Super Ninja

    Exactly. Remember to do :236: while throwing.
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