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  1. Omegan Eckhart

    D.I.D. 8: Aftermath

    If there is a mid weight striking character who is the same speed as Bayman, has lower damage output than Kasumi and is more unsafe than Ayane then I call BS. Helena has some good tools but the risks she has to take are disproportionate to the rewards she receives when guessing right. Her...
  2. Omegan Eckhart

    Team Ninja wants ideas for next patch!

    #1 Okay when the best option is to not bother breaking a grab then it's stupid. #2 No when she landed the grab she was rewarded for me making a mistake, when I break the grab mid string because I timed the grab break better than she did then I'm being punished for playing well and she is being...
  3. Omegan Eckhart

    D.I.D. 8: Aftermath

    Okay I watched Mann vs Rikuto and it's true that Rikuto was not punishing at all. Mann was doing NH launchers that left him back turned and he still didn't punish him. All Helena did in that entire set was get the stun and make him guess wrong, that's it. But all these people who don't play...
  4. Omegan Eckhart

    Team Ninja wants ideas for next patch!

    I do think it's stupid that I get punished for breaking Mila's OH grab. They would need to buff her in other areas if it was nerfed but I think if you manage to break a grab and end up putting yourself in a worse situation for it then that's pretty stupid. Putting her at 0 instead of + would...
  5. Omegan Eckhart

    Helena Breakdown

    Edited OP with info on how to get the most out of Helena's wall game. Also how to combo from arena objects like breakable walls, chairs, blocks of ice and so on.
  6. Omegan Eckhart

    Helena combo thread

    I've been seeing how much damage I can get with a wall combo, the most damage comes from landing her 3in1's on a non airborne opponent. I'll use BKO :6::P::4::P::P: as an example: :2::f+k: > :6::P::4::P::P: > :4::P::K: > :2::3::6::P::K::P: 153 points of damage. (This combo was tested on...
  7. Omegan Eckhart

    "3-7 is the new 5-5" Helena match up thread.

    She requires good spacing to be effective. Unfortunately she is terrible from range so she has to put herself in a difficult position to avoid an even worse situation. When she finds the right opening though she can be pretty effective.
  8. Omegan Eckhart

    "3-7 is the new 5-5" Helena match up thread.

    I don't think she has an even match up with Hayate. His 6P beats everything except her jab and he has much better ranged tools. He beats her up close and at range, I don't see how it can be even.
  9. Omegan Eckhart

    My personal list of gameplay changes

    Laugh now, and if Team Ninja listen to their requests then you can cry.
  10. Omegan Eckhart

    My personal list of gameplay changes

    But he doesn't want DOA4, it isn't random enough... He wants air counters LMAO!
  11. Omegan Eckhart

    My personal list of gameplay changes

    Wow your bitchy, okay princess listen up. You want absolutely nothing to be guaranteed? Except CB's? Guess what no one else in the community wants that, not even close. This game is about gambling, you don't want to take a huge risk then go for an instant launch. But you get a small air combo...
  12. Omegan Eckhart

    My personal list of gameplay changes

    Okay, get off your high horse and stop calling everyone spoiled brats just because they don't agree with you. Your behaviour has far more in common with a spoiled child than anything I have read from anyone else so far. Now in regards to uncounterable set ups, sit down stuns only guarantee one...
  13. Omegan Eckhart

    "3-7 is the new 5-5" Helena match up thread.

    It's not just you, Helena can handle Lisa but when she gains momentum it is very hard to make a comeback. Basically Lisa can force tech you in the same way Helena can. Lisa uses her 9K most of the time and when she does that you have to deal with her mix up. Her moonsault looking thing gives her...
  14. Omegan Eckhart

    My personal list of gameplay changes

    The up side is his Izuna stuff is that it's still there, it's just harder to use. There's sadly nothing new about Helena, she's just DOA4 with the same less effective tools. I'm probably the most conservative Helena player on the site. I regularly get into disagreement with players like TRI who...
  15. Omegan Eckhart

    My personal list of gameplay changes

    Helena doesn't really have a force tech game, if you don't tech she can force you up but from what I have seen every character has this ability. Her BKO duck is overrated in this game, when they added additional recovery to it they made it much harder to use. The amount of time I have ducked...
  16. Omegan Eckhart

    My personal list of gameplay changes

    Her combo's that leave her in "crush stance" also known as BKO leave her at -4 but it takes her another 11 frame to cancel from stance and block, and her fastest attack from BKO is 12 frames so if she tries to block she can be punished by 14 frame attacks and if she attacks she can be beaten out...
  17. Omegan Eckhart

    "3-7 is the new 5-5" Helena match up thread.

    This match up is almost identical to DOA4, it really hasn't changed much. Helena didn't get any new tools for DOA5 and her old ones are weaker so Ayane should have an easier time now.
  18. Omegan Eckhart

    "3-7 is the new 5-5" Helena match up thread.

    When she has you on defence you have to guess correctly, very correctly. She has many opportunities to force tech you and when she does she has attacks that when blocked leave her at +17 so her pressure game is incredible. When you get up you better exactly what attack she is going to use or you...
  19. Omegan Eckhart

    "3-7 is the new 5-5" Helena match up thread.

    I have to wonder exactly how mid range works for Helena, Fu isn't going to attack unless he is close and as soon as he block anything with range, like KKK he will have enough frame advantage to be right back in her face where she has no options at all. This match up is a nightmare. Though that's...
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