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  1. TakedaZX

    "My sisters want to **** me!" - The Official Hayate Thread

    Yeah maybe, but depending on the damage I might just make up my own juggle. someone already made one off of it in doa4. (:8::P::Link::P::P::2::K::P:)
  2. TakedaZX

    "My sisters want to **** me!" - The Official Hayate Thread

    I just find it boring, it's just him doin dash throughs.
  3. TakedaZX

    "My sisters want to **** me!" - The Official Hayate Thread

    Though, I will miss Raijin, it was a really cool, it's just regular xbox controllers suck. Oh well tho, Nakiryu will just have to do then.
  4. TakedaZX

    Hayate's OPinionated Wishlist

    Nah it was there I remember, I don't think it was safe though, either that or I tried to follow up when I shouldn't have been.
  5. TakedaZX

    "My sisters want to **** me!" - The Official Hayate Thread

    That's exactly it, what made Hayate so great in DOA4(tho he wasn't Ryu tier)was his mid range moves, his old wind dash wasn't the fastest, but it was a signature to using him to the limit, and the actual wind dash to switch sides was very useful. Now he's exactly the same, some of his strings...
  6. TakedaZX

    Dragon Kick

    Yea we know, I was just asking if they've taken away it's tracking.
  7. TakedaZX

    Dragon Kick

    It wasn't SSable before unless you SSed all the way to the back, and even then you were point blank in his face then so it was a 50/50 chance of actually getting the dodge too. But that was DOA2U, I never pulled it off in DOA4. I'm tired of dragon kicks resettig their direction in the air.
  8. TakedaZX

    Hayate's OPinionated Wishlist

    He always had 214k since Ein, but they flipped the notation in DOA4 i think, it use to be 236k. I don't think it ever had advantage tho, and I just looked at it now. If it's the same as it was in the alpha demo as far as height, it's a lot lower.
  9. TakedaZX

    Eliot; General Discussion

    2P+KP, the 2P+K is literally a high punch and mid kick at the same iframe, and the second punch is just a good knock back.
  10. TakedaZX

    Hayate's OPinionated Wishlist

    Yea. Is there anything in place of it? Or no? And are there any new stand alone kick moves, besides the "new" 1k?
  11. TakedaZX

    Hayate's OPinionated Wishlist

    my bad, I meant 6f+k, I saw PL use it a lot, once against Master in the WCG, and once against Offbeat in CGS. It beat out Master's mid kick wakeup, and i think it crushes low kick wake ups...
  12. TakedaZX

    Hayate's OPinionated Wishlist

    I was actually thinking about it last night, since the SS system was worked on, the old wind dash is pretty much gunna be a lot less useful, people are gunna see it from a mile away and just move, leaving Hayate completely open. As much as I'd like it back I guess it's not a good idea, though...
  13. TakedaZX

    Eliot; General Discussion

    Wow I never knew It was that good. The counter system always screwed me over...but now that I think about it, against blockers, it would hit a ducker which is really good... As far as safeness goes, on block, is it safe?
  14. TakedaZX

    I would :D

    I would :D
  15. TakedaZX

    Eliot; General Discussion

    Ah ok I see where you're going now. I wrote that down but overlooked it, anyway that explains why :4::P::P::P::4::P::P: wouldnt work, but I thought it'd be nice to have. Maybe :6::K::K: It ends with a spinning kick so maybe that can catch people. On a different move though, I was wondering...
  16. TakedaZX

    That's a boss name. Very straight forward.

    That's a boss name. Very straight forward.
  17. TakedaZX

    Kasumi's Video Thread

    FFFFFFFFFFFFFF- That looks useful as hell. I wonder if anyone else has something like that. Nice combos btw.
  18. TakedaZX

    [Sep 28, 2012] Season's Beatings: Ascension (Cleveland, OH)

    Yea I mean, If I could get work days 5 each week for the next 3-4 weeks, I'd have far more than enough for all the expenses, but I guess I'll just have to just wait and see. I'll be watching the stream though.
  19. TakedaZX

    Kasumi's Video Thread

    So :6::6::K::K: Re...ground bounces them into another launch?
  20. TakedaZX

    Dat combos..

    Dat combos..
ALL DOA6 DOA5 DOA4 DOA3 DOA2U DOAD
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