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  1. KING JAIMY

    DOA5U Gill (AYA) Vs Jaeger (RIG) 3

    Wow that Rig is sick.
  2. KING JAIMY

    Community Gehaktbal Joins the TFC Lineup

    Come on Gehaktbal! Show them what your Rachel's got! ;)
  3. KING JAIMY

    Really... a towel DLC?! This is just laziness at it's finest.

    Really... a towel DLC?! This is just laziness at it's finest.
  4. KING JAIMY

    Are you here to mash me out ?

    @Nereus No it was not me playing. Just a coincidence that my Jacky avatar has the casual costume and the Jacky in the video too.
  5. KING JAIMY

    Are you here to mash me out ?

    So much... D.D.T.! Well played dude. ;)
  6. KING JAIMY

    Community Helpful Character Expert List

    You're right my friend. I can also help with Jacky if needed.
  7. KING JAIMY

    Characters What do you think of your Main's Costumes?

    I'll do Jacky now, Momiji and Rig later: Jacky C1: His trademark costume, the colors match really well. And nice outfit overall (7/10). Jacky C2: Hmm... Jacky trying to imitate Albert Wesker? Not really a fan of this costume, rarely use it (3/10) Jacky C3: Jacky looks pretty badass in this...
  8. KING JAIMY

    Characters Phase 4's Gigantic combo thread

    Basically the 2nd combo is useless then, just use another set-up and let Chifu K.P+K be the launcher at stun level 3 (Critical stun in red letters), then Tenfu P and then PKKK will not miss.
  9. KING JAIMY

    Characters Phase 4's Gigantic combo thread

    As I mentioned earlier, forget about KK - 3P.P+K. I had to come up with a quick set-up, and realized afterwards that it didn't work. Some other ways in which the PKKK will 100% hit: a) 6PP (CH) - 1PP.P+K - Chifu K.P+K - Tenfu P - PKKK b) 3P.P+K (CH) - PPP.P+K - 3P.P+K - Chifu K.P+K - Tenfu P -...
  10. KING JAIMY

    Dead or Alive 5 LAST ROUND Weight Classes

    Isn't a super lightweight heavier than a lightweight? That's what I remember at least...
  11. KING JAIMY

    Critique my Momiji

    Hopefully this feedback can be of any use to you! ;)
  12. KING JAIMY

    Critique my Momiji

    0:13: 66PP gets blocked and is unsafe. You're lucky you didn't get punished. 0:19: 6PP gets blocked, also unsafe. Again lucky you didn't get punished. These two moments were notable moments where you could be throw punished. Overall not a bad Momiji. You've got the basics down. I would...
  13. KING JAIMY

    Characters Phase 4's Gigantic combo thread

    You're welcome! It shouldn't have missed before, only misses if you override the combo threshold, and that is when Chifu K.P+K is not a launcher.
  14. KING JAIMY

    Characters Phase 4's Gigantic combo thread

    @ToKyo PewPew, to explain my point a little further: 1) Counter hit 3P.P+K - P6P.P+K - 3P.P+K - 4K.P+K - Chifu K.P+K - Tenfu P - PPK 2) KK - 3P.P+K - 1PP.P+K - Chifu K.P+K - Tenfu P - PKKK Notice how both combos have different launchers (underlined and bold). The first combo has 4K.P+K as a...
  15. KING JAIMY

    Characters Phase 4's Gigantic combo thread

    Note how Chifu K.P+K is a launcher in combo 2 instead of a juggle (that is, Chifu K.P+K is a move that hits the opponent into the air instead of hitting the opponent in the air. When Chifu K is a launcher and follow up with Tenfu P, you can do PKKK without it whiffing.
  16. KING JAIMY

    Characters Phase 4's Gigantic combo thread

    Forget about KK I would say, it was just a quick set-up I came up with.
  17. KING JAIMY

    Characters Phase 4's Gigantic combo thread

    KK does indeed stun on both normal hit and counter hit, maybe connect with a jab (P), to prevent slow escapers from blocking the next move? So instead of 3P.P+K you do P.
  18. KING JAIMY

    Characters Phase 4's Gigantic combo thread

    Actually the more important thing is the juggle itself not the set-up. Invent your own set-up if needed.
  19. KING JAIMY

    Characters Phase 4's Gigantic combo thread

    Strange, it doesn't miss for me, also if there is no wall nearby. Note that if Chifu K is used as a LAUNCHER rather than a juggle, PKKK will NOT whiff when no wall is nearby.
  20. KING JAIMY

    Characters Phase 4's Gigantic combo thread

    I know but Phase 4 has literally almost no normal hit openers. Most openers must be on counterhit. By the way it is an example of an opener. Maybe more consistent is 6PP (Counterhit). Be careful that it doesn't get blocked though. In essence you need two stuns to get the combo going. And could...
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