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  1. Skilletor

    DOA5 E3 Version Q&A

    I don't see how you can say that when, out of each of the games you've mentioned, DoA is the only one without a real competitive presence.
  2. Skilletor

    The Fight Stick Thread

    That's AWESOME, d3v. Good shit. Would look nice with some clear sanwas/seimitsus :). Do you charge for your services? I'm thinking I want an Ayane themed stick.
  3. Skilletor

    So which version is everyone all getting

    I have friends that will buy it only on one or the other. I want to play with everybody.
  4. Skilletor

    DOA5 E3 Version Q&A

    In what situation would a misread hold at frame disadvantage result in 1/3 of your life? The very few normal hit launchers (attacks which are probably so slow, you wouldn't use them to pressure when you're at advantage)? Or do you mean throws? Which, again, sigh @ them being so strong a force...
  5. Skilletor

    So which version is everyone all getting

    Both. <3 DoA
  6. Skilletor

    DOA5 single player/casual thread

    I have no problems with expansive single player modes. I will ignore them. Good for people who do enjoy them. Not my cup of tea. There is nothing fun for me in playing against an AI character when I could, at that moment, be playing against somebody online. I have a problem with locking...
  7. Skilletor

    DOA5 single player/casual thread

    I have no idea what any of what you said has to do with what I said. I never mentioned anything about "learning essentials," etc. You say you understand there are different kind of gamers, but go on to say the "other kind" are lazy. That's what I was addressing. But hey, cool on you for...
  8. Skilletor

    DOA5 single player/casual thread

    That's cool. Lock costumes up all you want. That's great. I really don't care about costumes. Holding back an ESSENTIAL part of a fighting game, the characters, until I play a single player mode that I give fuck-all about is lame. It isn't lazy. I don't have all the time in the world...
  9. Skilletor

    DOA5 E3 Build: The Good, Bad and Ugly

    I don't see the issue. You either hit confirm something, or you don't. You hit somebody with an attack, confirm the hit for the followup, or you don't. It's not like the DoA community taking some known fighting game lingo (2-in-1s), and making it mean something else.
  10. Skilletor

    DOA5 E3 Version Q&A

    Well, it would make sense to make a move that causes an unholdable stun unsafe for balance reasons. :P
  11. Skilletor

    DOA5 E3 Build: The Good, Bad and Ugly

    It's exactly the same. A hit confirm is a hit confirm. If I seem hostile, it's because I'm tired of people hiding stupidity behind sarcasm. Also saying you play "too many 2D fighters" is a derogatory statement in my eyes.
  12. Skilletor

    The Fight Stick Thread

    I don't do money matches, but I'm always down for gentleman's challenges. :) What games are you entering? I'm entering KoF and SC5. The only reason I've gotten so many customs is because there's a local stick builder here (http://www.foehammershop.com/) who has been giving me pretty good...
  13. Skilletor

    DOA5 E3 Build: The Good, Bad and Ugly

    Your snide is my stupid. And hit confirms, by definition, are the same thing across fighters.
  14. Skilletor

    DOA5 E3 Build: The Good, Bad and Ugly

    How do you play "too many 2D fighters"?
  15. Skilletor

    The Fight Stick Thread

    I like that art, CyberEvil,. I'm addicted to buying sticks. I've got the new Hori Fighting Edge on the way. Currently playing on the Hori SC5 stick, which is my favorite stick. I'll probably end up buying the latest Mad Catz stick when I go to EVO, and I've got about 7-8 customs. My...
  16. Skilletor

    DOA5 E3 Version Q&A

    She would sit you down, legs up, then flip over your legs and sit on your face.
  17. Skilletor

    DOA5 single player/casual thread

    DoAX 1 was genuinely fun times for me. I wouldn't mind seeing this mode in the game.
  18. Skilletor

    NG3 Making Folks Wary of DOA5

    Wow...NG3 on Wii U sounds awesome.
  19. Skilletor

    IGN Pro League DOA5 Pro Gaming Tournament

    The only thing I liked about Dimension's stun system is that jabs reset critical state. I much prefer adding stuns from which you cannot hold at all. I see characters then playing in a similar manner to Soul Calibur, finding moves which put the opponent into a stun sequence for a longer combo...
  20. Skilletor

    IGN Pro League DOA5 Pro Gaming Tournament

    Why would anybody want the stun system like DoA:D, which is pretty much the same as DoA4?
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