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  1. virtuaPAI

    DOA gathering - May 13-14 - Philly, PA

    Yay, Doa gathering :P:
  2. virtuaPAI

    Fighter's Fury interviews Yosuke Hayashi

    I would like to welcome you here to Freestepdodge as well Shelton. Thanks for the wonderful interview, and I hope you do get another chance at interviewing Hayashi. As Mr. Wah has stated, we would all be ecstatic in getting a more indepth dissection of the game. Once again thank you, and...
  3. virtuaPAI

    Allen Paris Presents: Fisticuffs

    congrats to all those who played. I will try to get into the next one. Currently I do not have live Gold, so I couldn't participate.
  4. virtuaPAI

    Dead or Alive

    Dead or Alive started off using Sega's Model 2 board, which gave the game similar graphical treatments as Virtua fighter 2. Not only that, Team Ninja borrowed many fighting game elements from Virtua fighter 2 as well. These elements include: A punch button :P:, a kick button :K: and a hold...
  5. virtuaPAI

    I hate those moments

    Speaking of Hayate's :F+P: wall throw, do you know a method to escape it effectively?
  6. virtuaPAI

    Breaking Down the Game: A Training Suggestion for Aspiring Players

    Great thread. The only thing that I have a concern with, is the interchangeability with the word counter and Hold. A counter don't necessarily mean defensive hold(DH). With that said, it would be better to use the word defensive hold(DH).
  7. virtuaPAI

    Official Doa2u Tier list

    ok, i made a rough draft of the tier list in another thread but this is the official version.....please use actual FACTS only in this thread. keep in mind that this list is based on OFFLINE play. 0. :tengu Tengu TOP TIER 1. :ein: Ein/ :hayabusa: Hayabusa 2. :Genfu: Gen Fu 3. Jann lee 4...
  8. virtuaPAI

    Changes made from Doa3.0 - Doa3.1

    Evasive Changes in Doa3.1 from Doa3. Free step evasion- Free Step in Doa3.1 is slightly improved, or should I say, they loosend up the tracking. Now you can get a lil more out of Free stepping this time around, Its easier to cause your opponent yo go off kilter and cause them to fight the air...
  9. virtuaPAI

    Doa4.0 True Combos

    -Ok, I used Ein's :3::k::k: , Kokoro's :6::K::P: and Tina's :3::K::k: for the test. Ein :3::K: = 14(2)26 = 27 recovery frames :3::K:[:K:] = 17(2)26 = 18 hit frame 27-18 = 9 frames you cannot hold Kokoro :6::k: = 18(3)25 = 27 recovery frames :6::K:[:P:] = 18(3)22 = 19 hit frame 27 -19...
  10. virtuaPAI

    Doa4.0 True Combos

    A 2 in1 in DOA means that when a certain hit connects the next is 100% guaranteed and cannot be blocked,held, or slow escaped. certain attacks become 2 in 1s when the opponents back is to the wall as the 2nd hit comes out too fast for them to slow escape or hold after the initial wall hit. for...
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