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  1. Shirataki Tsume

    Wow, that looks messy. I didn't know FSD used to be so chaotic.

    Wow, that looks messy. I didn't know FSD used to be so chaotic.
  2. Shirataki Tsume

    I took a look at posts from threads on 2016 and earlier. Totally regret it. I'm gonna get a...

    I took a look at posts from threads on 2016 and earlier. Totally regret it. I'm gonna get a brain tumor and heart disease Lol
  3. Shirataki Tsume

    Soul Calibur Thread

    I wanted to know if the legacy mechanics of the game were brought back to the way it was: -Is the Guard Impact system the same way as Soul Calibur II that it had 2 types or was it like III and IV where it had 5 types (Just Impact included)? -Can the 8 way run moves be done instantly again like...
  4. Shirataki Tsume

    I had a really busy week and I got tired, so I kept on sleeping outside of my will. IRL is...

    I had a really busy week and I got tired, so I kept on sleeping outside of my will. IRL is draining me.
  5. Shirataki Tsume

    I had no idea I fell asleep.

    I had no idea I fell asleep.
  6. Shirataki Tsume

    The Funny (Thread)

    https://www.facebook.com/ChrisBrecheensWritingAboutWriting/photos/a.294173680691941.64088.290072384435404/1488093641299933/?type=3&theater
  7. Shirataki Tsume

    @Lulu Naruto had tons of filler episodes. There was a time that the anime had 2 months of filler...

    @Lulu Naruto had tons of filler episodes. There was a time that the anime had 2 months of filler episodes. As far as I remember, it was the time when Rin died.
  8. Shirataki Tsume

    Fillers are the causes to hundreds of episodes that were deemed unnecessary, making the anime...

    Fillers are the causes to hundreds of episodes that were deemed unnecessary, making the anime series longer than it should be. Not every anime has to be 100+ episodes, it should be above 20 at least.
  9. Shirataki Tsume

    12 anime episodes have been there since the past decade, but they weren't the predominant number...

    12 anime episodes have been there since the past decade, but they weren't the predominant number back then as they are now. Nowadays, there are anime that are just 10 episodes plus an OVA in them.
  10. Shirataki Tsume

    Anime episodes nowadays are starting to go an average of 12 episodes. Back in the past few...

    Anime episodes nowadays are starting to go an average of 12 episodes. Back in the past few years, it was 24-30 episodes as an average.
  11. Shirataki Tsume

    Anime episodes are becoming shorter and shorter. Where did the average 30+ episodes go? I don't...

    Anime episodes are becoming shorter and shorter. Where did the average 30+ episodes go? I don't even watch anime anymore.
  12. Shirataki Tsume

    -soundtracks and stages. SCV was mediocre, but it had some good qualities in it, and definitely...

    -soundtracks and stages. SCV was mediocre, but it had some good qualities in it, and definitely not the game play, even though the characters that were slow in SCIV are now faster in SCV. Siegfried's movement was slow in SCIV while Nightmare's movement was fast, and both of them are similar in...
  13. Shirataki Tsume

    He asked me, which do I like better, Soul Calibur IV or V. I like IV for the game play, roster...

    He asked me, which do I like better, Soul Calibur IV or V. I like IV for the game play, roster, and fleshed out move sets. I like V for the-
  14. Shirataki Tsume

    The Funny (Thread)

    I wish he uploads more frequently because I just love his comical randomness. #OriginalContent xD https://twitter.com/love2chiitan/status/975262548571271168
  15. Shirataki Tsume

    The Funny (Thread)

    https://twitter.com/love2chiitan/status/971246677733642240
  16. Shirataki Tsume

    Yeah, I kinda noticed when I play Akira in VF and DOA. His 246P feels harder to do in VF as well...

    Yeah, I kinda noticed when I play Akira in VF and DOA. His 246P feels harder to do in VF as well as his 1 frame knee. But VF's notations overall are really advanced. Almost every character I've played has at least one just frame move or a weird directional input. It's like trying to perform...
  17. Shirataki Tsume

    Yep. The definition of depth lies on the variety of the mechanics of the game. A game like DOA5...

    Yep. The definition of depth lies on the variety of the mechanics of the game. A game like DOA5 gets new mechanics which its predecessors don't have which adds depth and layers to the game such Critical Bursts, Power Launchers, Power Blows, and new environmental interactions. I think VF is...
  18. Shirataki Tsume

    Well, generally, fighting games are complex because of the learning curve. But some fighting...

    Well, generally, fighting games are complex because of the learning curve. But some fighting games are deeper than others, and Soul Calibur being the least deep among them.
  19. Shirataki Tsume

    Yeah, and I think Soul Calibur IV is the hardest among the 6 Soul games only because of the move...

    Yeah, and I think Soul Calibur IV is the hardest among the 6 Soul games only because of the move sets that have been modified to require precise timing compared to the other games (Setsuka's 1BB as an example), and majority of the new moves are just inputs. And Just Impact became more difficult...
  20. Shirataki Tsume

    It would be nice if they would make a collection of it. Like maybe DOA6 will have content that...

    It would be nice if they would make a collection of it. Like maybe DOA6 will have content that contains all the previous DOA games that are not in the current gen consoles with some enhancements. Call it the History Pack or something.
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