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  1. Jefffcore

    DOA5 Demo: Consolidated Feedback

    Ahaha. I'm sorry. Because the option to guess is the problem, if that was fixed, your idea would have almost no effect.
  2. Jefffcore

    DOA5 Demo: Consolidated Feedback

    They've already solved that problem; you can't spam holds. The problem is the constant guessing, and ease of guessing with 3point.
  3. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    Why do you think that?
  4. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    Ok, gotcha. My suggestion was just to balance out the game, not to make him top tier. If I had better knowledge of the other characters I'd do the same, but I haven't had time with them. As it stands, I can tell you that Hayabusa is going to be really bad against faster characters because of his...
  5. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    Are you looking at the big picture? Or are you just arguing for the sake of arguing with me? I'm starting to thing the latter.
  6. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    Blocking is only one option and it only works for so long.... You still have to worry about getting thrown, then you need to start throwing attacks and his just aren`t that good. Could I, or someone win with him, sure; that`s not really the point. Even if he was given one mid crush he still...
  7. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH NINPO AHHHHHHHHHHHHHHHHHHHHHHHH
  8. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    What tools are you talking about? An air throw that he has to stun someone to use? His 4i and 6i throw. You`re gonna have to tell me what else he has that`s good.
  9. Jefffcore

    DOA5 Demo: Consolidated Feedback

    I'd like something new. I don't want to have to get a stun and have to guess if you're going to hold or not every single time, as does most the community. 'Nuff said.
  10. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    - You act like I'm not knowledgeable enough in DOA to give something worthwhile, thereby insulting me. - Master obviously has the Demo - I talk to Avi about this shit all the time, it's like a science Who else do you need to break down Hayafknbusa? It doesn't matter who he's pit against...
  11. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    "Real Dogs"? I'm not sure how to even respond to that.... You just insulted hella people. Yes, it's the alpha, that really doesn't change the fact that he gets killed by fast characters because he lacks good crushes. You're basing your entire argument offf assumptions.
  12. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    I don't know anything about Ayane, but I can tell you why he was good in DOA4 and how he has nothing that made him good outside Izuna Drops. Handstance gets killed, 1k doesn't stun, 8k is 18i and unsafe, 3P+K(2P+K) doesn't crush mids and is super unsafe whether you Cancel it or finish it, 8p...
  13. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    I'm having the same problem. Are you doing it standing or after another attack? Because standing it'll come out every time, after something else it's heeellll. Try Busa's 66K, too, it's harder imo. If you're whifff punishing properly you shouldn't be getting held, that would defeat the purpose.
  14. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    It's avoiding an attack. That's no different than hit level priority, so in that thinking every attack would be defensive. I'm throwing an attack assuming I'm going to win, therefore it's offensive, unless you're doing it out of block to crush a string. The point is, is that his tools to get...
  15. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    So he can punish and can do good damage with holds; that's all defensive. To get his air throw he has to actually land a hit/get a stun, that's not easy when he's hella slow and can't crush. And I don't want to see Hitomi nerfed, i wanna see the other characters brought up to a level where they...
  16. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    Because they've slowed him down, and made him quite a bit more unsafe. It would be nice if he at least had his ability to crush. Even just one... Like his 2F+K.
  17. Jefffcore

    Dead or Alive 5 Alpha Demo System and Character Discussions

    Option selects are there to remove guessing.... Ex. Jump in Option Select: (Assuming the don't have a DP) You do a safe jump, so already you're safe after your attack. If they do anything but block the attack you buffered will hit them in the face. Only exception are characters with...
  18. Jefffcore

    DOA5 Demo: Consolidated Feedback

    I know Busa's Izuna's do quite a bit more than his standard holds, I'd think there'd be room for damage reduction. It really depends what happens with the rest of the game, but the way it is now, I don't like them. Assuming all your suggestions were applied, I'd be ok with them the way they are.
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