Most likely they both picked up the same sample track from a studio. Keep in mind that most rappers aren't actually musicians and can't create music for crap, so they just shop archives of pre-made beats and then pick some shit they think they can mutter over and then call themselves artists.
Dual Dragon fiends could be cheesed pretty easily with ninpo. I'd take the laggy staircase over the bloom-plagued helicopter boss from Day 2.
"On landing" was not a thing in Black, or if it was it was so subtle I never literally never noticed the difference in my countless playthroughs of that...
When I play a hack n' slash, I want to hack and slash. Bows are stupid. This is actually a recurring issue in all the games, where they continue to include little mini-game parts, all of which are awful. You mentioned water segments already, but kunai climb, archery, "stealth," ghost fish and...
The weapons have far too much excess clutter in their movesets, attempting to cater to the "hardcore combo" crowd that I despise so much. I don't need separate moves for "while landing," for example. Even if you wanted to argue that the enemy designs are on par with NG2 from a gameplay...
Anything that requires me to use the bow is by default worse than anything which does not require me to use the bow, so helicopters are worse than all of those. The dodge is not more responsive than it's ever been, and really won't be so long as they want it to be a soft attack move due to the...
RE has worse enemy design, worse fight encounter designs, worse music, flat visuals, terrible level designs, awful weapon movesets, a bafflingly stupid "hurt mode" camera, and a dodge they never bothered to polish.
Structurally, the game is the best in the franchise. But that hardly matters...