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  1. EMPEROR_COW

    Do you want a tournament scene?

    I care .. because it does acctually work and it stuffed all your options .. and you need to consider the type of initial stun .. weather your hold can be done on the 2nd frame, the 5th, the 7th .. etc .. the game is not just about launches ... if i did this and your back is near a wall and...
  2. EMPEROR_COW

    Do you want a tournament scene?

    acctually it does .. please test it out .. especially the first example ..
  3. EMPEROR_COW

    Do you want a tournament scene?

    i did not ignore it but ive answered you before in another thread .. you must have forgotten ... or maybe it wasnt you .. not sure anymore .. sorry but ive been having the same argument on almost every damn thread in this forum so it gets kind of tedious following who said what sometimes ...
  4. EMPEROR_COW

    Do you want a tournament scene?

    lets put it this way... right now the biggest worry I have is removing holds from stun.. and just like you're stiving hard to sound your opinion ... i want to do the same because i do not agree with your opinion .. (with no disrespect intended) you can explain your probablities with charts and...
  5. EMPEROR_COW

    Do you want a tournament scene?

    well ... heres a thought ... I had a good chat with Master on xbl .. and he brought up the DOA:D system ... how about implementing the DOA:D system of stuns ? where if you get the firststun and launch you get the height you're getting now ... if you extend it with as much as a jab .. you get...
  6. EMPEROR_COW

    Hey Team Ninja! Dead Or Alive 5 Costumes WANTED!!

    nah man .. give tengu the venus bikini from doax ... ;) his nose is already .. umm .. erect .. LOL oh the possibilities ..
  7. EMPEROR_COW

    Hey Team Ninja! Dead Or Alive 5 Costumes WANTED!!

    well ... hayate does look kinda hawt now .. lol .. wait for shirtless ein in chains DLC ;) .. LOL sexy tengu in a thong anyone ? :P
  8. EMPEROR_COW

    Hey Team Ninja! Dead Or Alive 5 Costumes WANTED!!

    dont buy into what they're saying .. thats more or less and advertizing statement to appeal to people so they can show that they're a little more serious in terms of the fighting itself .. toning down the sexy my ass ... christie had boob sweat for crying out loud ! the characters look hotter...
  9. EMPEROR_COW

    DOA5 Terminology..

    Im personaly having trouble wording this out ... especially coming from a street fighter background ... where a TRUE string would be a string which you cannot reversal after the first hit connects on BLOCK ... in the DOA sense I see the same idea when i look at hitomi's :P::P: for example ...
  10. EMPEROR_COW

    DOA5α Hold Frame Data

    lol no worries ... its all part of the lab work fun .. :D .. if I find anything else ill be sure to post it .. all this trial and error is driving me mad to be honest .. I really wish they put a training mode in the alpha demo.. >___>
  11. EMPEROR_COW

    DOA5α Hold Frame Data

    tested ayanes run throw.. its not an offensive hold .. (you get "hi counter strike" as a punish with a strike and you get merely a "counter throw" if punished by a throw .. and a "high counter THROW" if you throw a hold) ... basicly the same properties as a normal throw if it were an offensive...
  12. EMPEROR_COW

    DOA5α Hold Frame Data

    acctually .. hayabusa's while rising :4::H+P: is an offensive hold .. try it :)
  13. EMPEROR_COW

    Do you want a tournament scene?

    what about just keep them as they are in the demo only nerf the izuna holds ... ? the recovery time is quite decent now .. and the damage output is reasonable ... but a little more recovery (a frame or 2 ) wont hurt i suppose ...
  14. EMPEROR_COW

    Do you want a tournament scene?

    I honestly dont know why theres a new thread for the same issues being covered in another topic ... "if you want it to be tournament worthy then remove holds from stuns and fix stuns ... if not then keep it as it is " same thing over and over ... no offense DrDogg but ... have you even...
  15. EMPEROR_COW

    DOA5 Terminology..

    well heres a confusing dilema .. i was fishing for more natural combos ... and well .. lol .. what would you consider hayabusa's :6::K::K: .. or :6::K::P: ? its not really a launcher .. lol and the first hit makes the opponent fall smack on their face ... so... lol this has nothing to do...
  16. EMPEROR_COW

    DOA5 Terminology..

    got it .. thx .. if I find anything along the way I'll post it .. :)
  17. EMPEROR_COW

    3-Point Hold v. 4-Point Hold

    i fixed it .. lol
  18. EMPEROR_COW

    3-Point Hold v. 4-Point Hold

    here we go.. I disagree and NH launchers are very affective in many cases be it a whiff punish , a hold punish , or a launch after stun ... but you missed my point, i wasnt even saying normal hit launchers were better .. I was simply stating that there are many GOOD high launchers .. be it a...
  19. EMPEROR_COW

    DOA5 Terminology..

    so in that sense you would consider for example moves like the ones i mentioned in the previous examples (hitomi's :P+K: for example) as just single moves that hit twice .. ? but a string like hitomi's :9::P::K: a 2 hit natural combo (or 2 in 1 ?) ? and with the 3rd hit :P::K::K: a 3 hit...
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