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  1. Brute

    DOA5LR Ver. 1.03 Changes (PS4)

    They also said that Raidou was terrible and needed buffs (bwahahaa). The point is that everyone is a fucking idiot and should be ignored for sanity and personal health.
  2. Brute

    Halloween Designer Challenge 2015

    Post #666 Away with you, blasphemous heretic!
  3. Brute

    DOA5LR Ver. 1.03 Changes (PS4)

    I know! Statistically speaking, the chances of the balance improving with another patch are so optimistic considering the game's patch history. If you need me I'll be checking my inbox in hopes that a Nigerian Prince needs help wasting his riches.
  4. Brute

    Halloween Designer Challenge 2015

    I hope you have ready's consent. We'll be waiting.
  5. Brute

    Halloween Designer Challenge 2015

    I assume that was the objective when the primary material was cloth on your past Mila outfits, as well. Not sure how the "toe" joint would work exactly using the in-game skeletons, but aside from that, looks good. I think it's pretty much ready for submission.
  6. Brute

    DOA5LR Ver. 1.03 Changes (PS4)

    This is also the impression I got when I first heard about the achievements. Yeah, I popped in just to check things out. Didn't notice any changes with my set-up, but would be curious if others notice anything else.
  7. Brute

    DOA5LR Ver. 1.03 Changes (PS4)

    Doesn't recognize satire. Calls people blind.
  8. Brute

    DOA5LR Ver. 1.03 Changes (PS4)

    Nothing pertaining to PC, eh? *leaves*
  9. Brute

    Halloween Designer Challenge 2015

    Tell me about it. Did you see those hands?
  10. Brute

    DOA5LR(PS4®) - Hayate vs Leon (DestructionBomb)

    Goddamn beautiful.
  11. Brute

    The Last Round Modding Photography Thread

    Mila's look pretty normal to me. Lei's on the other hand...
  12. Brute

    DOA5LR Intro, Win, and Lose Quote Translations

    Seriously? Jesus, that one really is comedy gold. What the hell were they thinking?
  13. Brute

    DOA5LR Intro, Win, and Lose Quote Translations

    Not to pester you after all your hard work, but if you ever get around to Ein/Lisa's tag intro, let me know. Because that shit makes no sense whatsoever in English.
  14. Brute

    DOA5LR Intro, Win, and Lose Quote Translations

    By Brute decree, I declare this thread sticky.
  15. Brute

    DOA5U Need help with some of Hayabusa's moves

    It was. A bit too much so, which is why we thankfully only have OHs in DOA5.
  16. Brute

    DOA5U Need help with some of Hayabusa's moves

    Catch grabs were used in past DOA games, and you can essentially view them as throws that could overpower strikes. They didn't reside in the triangle system as "holds," meaning that if the opponent executed a faster throw at the same time as a catch grab, the faster one would win with CH damage...
  17. Brute

    DOA5U Need help with some of Hayabusa's moves

    Being launched is worse. Being NH stunned by it leaves you in a 50/50 chance to guess right and reverse the momentum. If Ryu cancels the string after landing WR4K on NH, he's left at -3. If he goes for the "hop-cancel" (WR4K7P) he's left at -16. So he's primarily going to look to finish that...
  18. Brute

    DOA5U Need help with some of Hayabusa's moves

    i14 Unless you mean the OH, which is really, really slow.
  19. Brute

    DOA5U Need help with some of Hayabusa's moves

    Will depend on the scenario, but try PKK, PP4P6P, 6PK, H+KKK or even 7K. I prefer all of those to the air throw due to it's ludicrous recovery frames.
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