LoL... it is... ?
I've never played MKX long enough to notice that... as soon as I struggled with Liu Kang's bicycle kick input... I bailed out. Street Fighter already satisfies my execution frustrations...
LoL... its better than sticking around and getting yo ass whooped.
Now if Tokido did that at Capcom Cup last month then he would have been a Legend. ;)... But : Noooooo..." I'm Tokido... I've won over 50 Different Titles in 20 Years. Nye nye nye nye nye."
LoL... just Joking Tokido's awesome.
Pretty sure if you're jumping on reaction you will get anti-aired with at least his faultess Uppercut. You have to predict the sonic boom if you want to come out ahead of Guile in that scenario.
@Camel with 2 thumbs
If the player as still at level one then does it matter whether they use Guile or not ?
See.... kinda pointless. Wouldn't have been an issue if that was case.
Also while it is possible to jump projectiles on reaction... I can tell you it will already be too late... you...
LoL... Guile is the main culprit of the Fireball anti-airing tactics.... his special moves exist exclusively just for that strategy... and the nature of his execution naturally pushes everybody to using him the same jerkish way.