@Russian-chiropractic19
Actually the VF Throw Break Mechanic does add some depth in the exchanges, DoA has already borrowed a few mechanics from VF. A few more wouldn't.
as for Compensating the Grapplers, Obviously we wouldn't use anything Strike related. Theres plenty of time to come up with...
Exactly... now that we know what the consequences of what such a change would do.... then all thats left is to create edge cases where that mechanic doesn't apply and then compensate the Grapplers with other advantages..... you know.... Balancing.
Depth & Balance aren't mutually exclusive.
Besides I didn't suggest Breakable Command Throws to make the game arbitrarily more difficult. Thats what Stagger Escaping is for. ;)
@Russian-chiropractic19
I feel your pain buddy. But for the sake of increasing the game's Strategy then we gotta be willing to hurt the ones we love. ;)
I don't like the Tekken Style throw breaks.
Too complicated.
VF Throw Breaks are awesome....... but even that would still weaken Grapplers.... how will they compensate for that ?