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  1. Lulu

    Why do so many people dislike the VF cast?

    Not visually..... Another one that buggs me is Sarah's Flamingo attack which all look relatively safe..... except for the Low Attacks which I just found out are highly negative..... But I think the most confusing one is her step.
  2. Lulu

    DOA5U "Lisa, it's your birthday!" DOA5U Lisa General Discussion Thread

    LoL.... I was testing it just now and yeah I also 26..... the good news is Side Steps are universal..... testing Sarah's Step and Slide is much much harder.... the dis advantage goes all the way up to -46..... I know thats how long it would take to block but if I decide to attack from that...
  3. Lulu

    Why do so many people dislike the VF cast?

    Whoa.... easy there cowboy..... I was just bitching about what it looks like..... I'm not bothered by how negative it actually is. I just want the animation to match the number..... much like the DoA Characters. LoL Sarah and Jacky's Flash Kicks are identical on paper but its just so much...
  4. Lulu

    Why do so many people dislike the VF cast?

    LoL...... the thing that bugs me is the recovery animation doesn't always coincide with the recovery frames..... take Sarah's Flash Kick For Example.... shes negtive -27 after she performs it when tou look at the animation she looks like she recovers as soon as her feet touch the ground..... its...
  5. Lulu

    DOA5U "Lisa, it's your birthday!" DOA5U Lisa General Discussion Thread

    Really ? I thought SS:p+k: was exactly 20 Frames... I mean the game does say the Side Step Follow Up Interval starts a 13 Frames and it takes 7 Frames for Lisa to turn around. Ofcourse that page never gives you the exact recovery of certain moves..... they just tell you when the window opens...
  6. Lulu

    DOA5U The Official Tier List with Discussion Thread

    I love how many of the grapplers are Occupying a single tier. :) Also hoooray for Zack !!! By far the most frustrating Character to fight against. He definitely belongs up there.
  7. Lulu

    System What's the science behind beating wake up kicks?

    And now you have the secret formula for ruining friendships in DoA. ;) go crazy with it.
  8. Lulu

    DOA5U "Come On, Let's Play" The General Sarah DOA5U Thread

    Thats odd.... could you give me the notation for the whole combo.... ?
  9. Lulu

    DOA5U "Come On, Let's Play" The General Sarah DOA5U Thread

    Indeed it does.... but you need to get you're opponent atleast 1 meter torwards the wall to get the Splat...... if you're juggling with :3::P::K: then :3::K::K: is the better move.... but if you're bouncing with:4::h+k: then :3::3::h+k::K: wall splats from slightly further away.... I think its...
  10. Lulu

    Community Letter of Resignation

    :( I'm not happy but I understand..... well I don't understand but I respect your decision.
  11. Lulu

    Naruto just gets to me sometimes. #manlytears

    Naruto just gets to me sometimes. #manlytears
  12. Lulu

    Advice on getting better

    Well my Sarah got a tiny bit better.... I'm aware of the environment and I'm modifying my juggles accordingly..... lol I missed an opportunity to use a rare move because the camera screwed up on me.... I'm stil trying to get :2:/:8::p+k::h: to work.... Psychich moves don't work on the AI.
  13. Lulu

    DOA5U "Come On, Let's Play" The General Sarah DOA5U Thread

    Actually thats not the case as it turns out... after bouncing with :4::h+k: the opponent will always bounce up 1.10 Meters off the floor I think.... anyway it always lets:3::3::h+k: connect sometimes when :6::6::h+k: wont (maybe my execution is just slow and sloppy)..... :3::K::K: is technically...
  14. Lulu

    DOA5U "Come On, Let's Play" The General Sarah DOA5U Thread

    I'm actually suppose to be writing up a lil guide for Sarah.... so I'd like to be able to explain why these juggles aren't working....
  15. Lulu

    DOA5U "Come On, Let's Play" The General Sarah DOA5U Thread

    I've actually been trying to use :3::3::h+k::K: as a wall splat ender I figured nobody else was doing it... so why not..... from behind opponents I can do just that but doing it from the front well.... that the problem I'm having with the Bounce.... Okay I'm in the Dojo right now..... If I...
  16. Lulu

    System What's the science behind beating wake up kicks?

    Well I don't agree about it making it more competitive but it definitely did add an interesting new layer.
  17. Lulu

    System What's the science behind beating wake up kicks?

    LoL.... damn.... that explain how Leon's AI keeps beating my wake up kicks. And players have already begun to take advantage of this. :cool: .....sneaky.....
  18. Lulu

    System What's the science behind beating wake up kicks?

    Its also active for 3 Frames..... still don't you think its weird she can just kick him like that ? Sarah is the last person I expected to be able to do it.
  19. Lulu

    DOA5U "Come On, Let's Play" The General Sarah DOA5U Thread

    Uhm this is weird... I'm going for a double bounce juggle. :2::p+k::K: :6_::P: :4::h+k: (first bounce) :6_::P: :4::h+k: (second bounce) Which works just fine if I simply stun launch with it..... but if I bring them up to Critical Level 2 then the 2nd Bounce never seems to connect. I even tried...
  20. Lulu

    System What's the science behind beating wake up kicks?

    Check out the knock downs at 3.20. Now I tried these just recently (5 minutes ago to be exact) and they still seem to work in Last Round. So yeah.... Sarah's:3::K: and :6::h+k: are bending the rules.... the latter seems likely to trade with Mid wake up kicks alot. The timing doesn't even...
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