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  1. Hold_Junkie93

    I think anyone should be able to express their opinion, without bias of course. You should also...

    I think anyone should be able to express their opinion, without bias of course. You should also have some evidence or an explanation of sorts to back it up. This is what will be unique usually, in how it's explain rather than just blurting it out. It's just an example, an extreme, yes but one...
  2. Hold_Junkie93

    Yes, however, attitude does change things because then it's not about expressing an opinion...

    Yes, however, attitude does change things because then it's not about expressing an opinion anymore but a radical belief being used to manipulate others. Even if 2 people happen to like the same thing. Like the whole SF players thinking they're smarter than anime players thing. Instead of them...
  3. Hold_Junkie93

    @DeadlyChase You literally just explained his point better than him because I didn't think...

    @DeadlyChase You literally just explained his point better than him because I didn't think that's what he was getting at. I'm on the same wavelength there pretty much. If it was more like this, despite differences, then there'd never be two sides of an opinion, just a unique perspective. Of...
  4. Hold_Junkie93

    @Brute You missed the point I'm making. No one's a bad guy, don't have to be. Just an opinion.

    @Brute You missed the point I'm making. No one's a bad guy, don't have to be. Just an opinion.
  5. Hold_Junkie93

    First and only DoAs we're 1/2U for me on Playstations. I knew who he was of course. Enough that...

    First and only DoAs we're 1/2U for me on Playstations. I knew who he was of course. Enough that I can explain to my friend when he saw Hayabusa in DoA5 training mode that while he is originally from 8bit era NG, 3D Buds was in DoA first. Itagaki had a lot to do with changing his marketing for...
  6. Hold_Junkie93

    Is it hard to watch or play a game without the outside influence or opinions of others? Are...

    Is it hard to watch or play a game without the outside influence or opinions of others? Are there any true and raw opinions that are earnest, from the viewer? To which we can gather truly unique viewpoints instead of repeated memes and fluff? You're seen as the bad guy for trying to be unique in...
  7. Hold_Junkie93

    For SNK, May Lee is a super hero type and is quirky, I like fun. For SF, Makoto was cool because...

    For SNK, May Lee is a super hero type and is quirky, I like fun. For SF, Makoto was cool because she was a daughter of the strongest fighter in her lands and wants to continue his legacy and dojo. She might be a little hotheaded but it's to protect her integrity and she's always been a good...
  8. Hold_Junkie93

    Yeah, like Chun-Li for example or Cammy don't use anything remotely similar to their fighting...

    Yeah, like Chun-Li for example or Cammy don't use anything remotely similar to their fighting styles. Just has moves to show off legs and thighs. Ivy is just a Dominatrix, while this one has a more fleshed out story, can't help but think the girls there for the hornies. Trust me, I like sexy...
  9. Hold_Junkie93

    People play chars on trends now, I noticed.

    People play chars on trends now, I noticed.
  10. Hold_Junkie93

    You see a char being played that you never saw b4 bc games are made slightly easier. It's seems...

    You see a char being played that you never saw b4 bc games are made slightly easier. It's seems fake to me. The SFV popularity poll showed Makoto at #2 when I damn sure didn't see her, only 2 times my whole life time and one of those was a guy picking her to try and say something and he still...
  11. Hold_Junkie93

    @Awesmic Of course. This coming from someone who used Makoto in SSF4 when she was considered low...

    @Awesmic Of course. This coming from someone who used Makoto in SSF4 when she was considered low tier, to when Everyone played her in the AE update due to a buff and then left anyway
  12. Hold_Junkie93

    I think early female fighting game characters were mostly tokenistic in nature.

    I think early female fighting game characters were mostly tokenistic in nature.
  13. Hold_Junkie93

    Yeah. I meant more in general for FGs. For DOA 6, I agree though. Kasumi lover, I kinda meant...

    Yeah. I meant more in general for FGs. For DOA 6, I agree though. Kasumi lover, I kinda meant the opposite of what you're saying.
  14. Hold_Junkie93

    Remember when you could main a character and they felt like they belonged to you? Since everyone...

    Remember when you could main a character and they felt like they belonged to you? Since everyone plays outta hype, that's gone. Now, you have to use a char for the fact they function properly, not because you like them. Now, highest-execution, or meme chars like grapplers or low tiers (Not even...
  15. Hold_Junkie93

    That's what technically means and why I went about there being universal bounds may or may not...

    That's what technically means and why I went about there being universal bounds may or may not balance shit but it might not necessarily hurt either. Tira gets enough shit with her combo potential. Bounds might change the wall combo dynamic, now,.I think about it.
  16. Hold_Junkie93

    Big open world with RPG elements, which is extra coding for each enemy types' behaviors. Of...

    Big open world with RPG elements, which is extra coding for each enemy types' behaviors. Of course it'd be buggy. Of course it was.
  17. Hold_Junkie93

    Opposite of Guity Gear and what strives is doing. Combos being tough and there being scary...

    Opposite of Guity Gear and what strives is doing. Combos being tough and there being scary setplay is the hard part. So, to make it less taxing on newcomers, it has MORE neutral knockdowns/resets and making jumps more threatening (Not on an MK11) for people thinkin', "Hur dur, animu jumps" as...
  18. Hold_Junkie93

    It has one technically already. I think having any more combo potential just facilitates...

    It has one technically already. I think having any more combo potential just facilitates comeback potential more than it has already. Since the skill and damage lies from the oki and footsies. That's What made SFV derp since being untouchable in neutral is what makes the skill in SF. Adding...
  19. Hold_Junkie93

    Just hopped on lol

    Just hopped on lol
  20. Hold_Junkie93

    I'll gladly challenge anyone here on PSN to some FS matches. If ya'll interested.

    I'll gladly challenge anyone here on PSN to some FS matches. If ya'll interested.
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