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  1. RoboJoe

    Akira Combo Thread

    With the changed properties and inputs of his moves it's hard to come up with combos without playing as him but here's two that should be guaranteed. :6::P+K:, :4::6::P:, :2::H+K:,:P:,:2::P:,:h2: :4::6::P: (Should work on everybody) :6::P+K:, :4::6::P:, :2::H+K:,:P:,:2::P:,:h2: :6::P:,:P...
  2. RoboJoe

    The Akira Thread

    Hey wait, if Akira's P+K+G inputs are now all P+K, where does that leave moves like 46P+K+G and 3P+K+G when the equivalent P+K inputs already have moves attached to them?
  3. RoboJoe

    Does DOA5 fix DOA4 Brad issues?

    What are you all complaining about? He's finally escaped Brad tier!
  4. RoboJoe

    How do you play on controller? Pad, Analog Stick, or both?

    I play doa on stick. It feels liberating to be able to use only three buttons, unlike pad where you need button binds to function.
  5. RoboJoe

    My DOA5 rollercoaster and apprehensions about DOA5

    Don't be fooled, doa5 is currently considered the best of the series. Every single competitive player who plays it comes back wishing they could play it some more. I mean, when is the last time anyone heard DrDogg say "If the game isn't sound, I'll drop it and play Tekken." Before you couldn't...
  6. RoboJoe

    The 10 hit combo...worthless?

    I see that Eliot jumps after the first hit. I wonder if the player free cancels before the second hit, does Eliot jump and land without attacking? That could be useful for a mixup, since it looks slow enough to bait a counter on reaction and the second hit looks like it might go low enough to...
  7. RoboJoe

    Fighter Chronicles 3

    Agreed. I'm really feeling the loss of character themes. The new stuff is so unmemorable and lame.
  8. RoboJoe

    My DOA5 rollercoaster and apprehensions about DOA5

    I thought the reason for the sudden change in doa4's direction in the last month was that Itagaki was butthurt that his precious ninjas were on equal footing with the grapplers. He's gone now, thankfully, so I don't see why this would happen again.
  9. RoboJoe

    Did anyone notice this? (Mila's face? 24 total characters?)

    "What's on your mind... Mila?" This was posted by Team Ninja on their facebook. I assume a reveal trailer will come soon.
  10. RoboJoe

    Eliot nerf or not?

    Hell no. Hell no! Always, always buff bad characters to match the good ones. Never nerf a character just because they're good. Obvious exception being broken characters which are extremely rare despite how often the word is thrown around.
  11. RoboJoe

    Lisa is La Mariposa!!!

    Well damn, I thought La Mariposa was Ayane, what with the butterflies and all. At least I'm 100% positive that Mr. Strong is Leon.
  12. RoboJoe

    Good luck to everybody at GVN and i46!

    Good luck to everybody at GVN and i46!
  13. RoboJoe

    Helena's needed improvements

    Reading this makes me think it is unlikely characters will be patched after the game is out. Though, depending on how old the 0.95v build is, DrDogg may have already given advice to TN and they may be able to make the desired changes (if they're willing) and test them, otherwise based on what...
  14. RoboJoe

    Team Ninja confirms more character announcements post launch and secret unlockable characters

    I can't find a source to this. Where did you get this info?
  15. RoboJoe

    IGN's 12 Days of DOA5

    Looking closer, it indeed is a sidestep.
  16. RoboJoe

    IGN's 12 Days of DOA5

    That's holding an unholdable move. It was always like that.
  17. RoboJoe

    Can't boot people from lobby??

    Mr Wah has it right. You can't force them to play with you, they'll just leave. Boot options are needed for the other reasons mentioned here as well.
  18. RoboJoe

    Who's your favorite DOA character¿ and why¿

    Wait, what? The Rock Bottom is his neutral throw? When did he lose the Falcon Arrow?
  19. RoboJoe

    Day 10 of IPL's 12 Days of DOA: Game Play Footage Set 1

    I think some people should remember that with the new unholdable stuns, whether or not they can recover faster is irrelevant because you should be aiming to avoid the stun game entirely or as much as possible. Actually, Jann-Lee lost it in an earlier game, it was given to Leon in 3 I think...
  20. RoboJoe

    DOA5 Story Relationship Chart

    It clearly doesn't give a shit about him either.
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