Marie Rose; she already has a difficult time opening people up imo and when she does the damage she gets is pretty wack. A little damage buff would be nice.
Time to see whats all the Uniel hype is about since another blazblue canon game isn't coming out for some time. Plus I cant seem to find lobbies on DOA6 anymore. /Kappa
@Force_of_Nature hm im going to wait a few months to see what the perception is like. Neutral in the game is great but combo system and variations themselves are lackluster. Theres no “wow” factor
hm I wonder how long MK11 will last competitively? Seems gameplay wise some players feel like its a downgrade in terms of the movesets/new variations; you're pretty much doing the same one combo for some characters
I prefer the 2D style, combo/juggle heavy mechanics into oki so this is a bit different for me, I do like the focus on neutral, I just wish there were more options for viable combos.
Hmm the change to making SSA CH punishable for throws benefits grapplers more than anyone. Losing 117 points of damage to Lisa's shooting star press throw every time if the player can just frame it.
Tina and Rig had some shit that definitely needed to be normalized, but was the nerf for Bass 4T into 6F+K nerf REALLY needed? Was it that annoying of a setup?