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  1. Radiance

    Raphael oh how you've jumped several tiers in SCVI. Gonna put him on my team and maybe replace...

    Raphael oh how you've jumped several tiers in SCVI. Gonna put him on my team and maybe replace Cervantes. So good in this game.
  2. Radiance

    Gonna miss seeing Stan Lee's cameo's in marvel films :(

    Gonna miss seeing Stan Lee's cameo's in marvel films :(
  3. Radiance

    those are some horrible recovery frames 0.0

    those are some horrible recovery frames 0.0
  4. Radiance

    need a twitch overlay thingy for pc https://www.twitch.tv/psychosoldierz

    need a twitch overlay thingy for pc https://www.twitch.tv/psychosoldierz
  5. Radiance

    DOA6 Gameplay Thread

    Still waiting for someone to explain how hes solid in this game. Bad frames, bad recovery on transitions, bad neutral, low damage out dont make decent characters.. sure he has some deep stuns, and a few good lows. But he always loses in neutral.
  6. Radiance

    I hope TN brings back that Platinum the Trinity costume for Marie Rose. Love me some Blazblue

    I hope TN brings back that Platinum the Trinity costume for Marie Rose. Love me some Blazblue
  7. Radiance

    DOA6 Gameplay Thread

    B tier? I dont see it, youre going to have to break that down
  8. Radiance

    I'll raise ya a break hold

    I'll raise ya a break hold
  9. Radiance

    DOA6 Gameplay Thread

    I don't think stun mixup characters are going to be that strong this time around. Reduced stun threshold hold means they have to opt for stun/launch, and I don't see much of a reason to go for a reset situation when you can just get max launch height off a single stun to get your max damage...
  10. Radiance

    "Launch, break blow attack, cancel, sit down stun, launch, juggle*. 0.0

    "Launch, break blow attack, cancel, sit down stun, launch, juggle*. 0.0
  11. Radiance

    I'm all for the removal of force techs... but make wake up kicks punishable or negative on...

    I'm all for the removal of force techs... but make wake up kicks punishable or negative on hit/block. No stun on CH
  12. Radiance

    With the frame data mod for SCVI on pc, think im gonna do either a Sophitia or Cervantes guide.

    With the frame data mod for SCVI on pc, think im gonna do either a Sophitia or Cervantes guide.
  13. Radiance

    Soul Calibur Thread

    you're giving up damage for potential oki?
  14. Radiance

    Soul Calibur Thread

    Some calibur matches I captured on steam last night. Not a sigfried player, but i'm really enjoying him. He is a bit weak up close but if you cant get your opponent to play his guessing game you can dish out big damage.
  15. Radiance

    Soul Calibur Thread

    Hah I was just gonna share this. I will be using this tomorrow when I get home from work. Also gonna be sharing some of my Sigfried matches. Think im going to start streaming again. This game is really fun once you get pass the nooby ranks and reach more serious players that know what they're doing.
  16. Radiance

    Soul Calibur Thread

    What happens when ya have character creation modes and you expect people to behave like adults lol. They've been doing this since SCV. Should've taken this precaution. Just ban custom characters in ranked; let people do whatever they want in their own lobby, I don't have to join.
  17. Radiance

    Been playing Sigfried since this weekend in Soul Calibur. Enjoying his gimmick playstyle...

    Been playing Sigfried since this weekend in Soul Calibur. Enjoying his gimmick playstyle. Nothing like a character that can force 50/50's on wakeup
  18. Radiance

    Hands on with DOA6 (TGS Build) At Abu Dhabi Games Con

    Do unholdable stuns work the same way as they do in DOA5? I would image characters having more opportunities for guaranteed damage because slow escaping is gone.
  19. Radiance

    TN needs to hire a competitive DOA player to produce their trailers for them =/

    TN needs to hire a competitive DOA player to produce their trailers for them =/
  20. Radiance

    Soul Calibur Thread

    Gameplay wise; its the best most complete 3D fighter I've played in awhile. 8wayrun is fluid and sidesteps work how they're supposed to. GI is returned to it's formal glory, and every character can dish out damage. I love how characters in this game have passive traits/abilities that're...
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