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  1. Rikuto

    Something I'd like people to start testing...

    Also, to put things in perspective.... If Jann lee has a setup that does 50%, and it now does 75%, he still needs two good reads to win. If Hitomi has a setup that does 40%, and it's now doing 50%+, she went from needing three good reads to two good reads. Thats a very tight hypothetical...
  2. Rikuto

    Something I'd like people to start testing...

    If that was true, why does everyone (much to my annoyance) still complain the game is random? Fear should be keeping player behavior honest. See, the mechanics are solid, but its the total disregard for someones own lifebar that leads to random decision making. Obviously, people are still...
  3. Rikuto

    Something I'd like people to start testing...

    The game wasn't balanced to begin with. Putting the fear of god behind every single attack does tend to give the mindgames some substance though. And if we want to get technical, historically lowering the life settings has, actually, made DOA more balanced in past iterations. Mr. Wah actually...
  4. Rikuto

    Something I'd like people to start testing...

    It's not THAT overkill lol. It feels more like VF5FS damage, but with the DOA hold system included. Getting stunned is not a happy thing. You can easily win matches by ignoring the stun game completely and just going for environmental damage too. Also, because your opponent is dying...
  5. Rikuto

    Something I'd like people to start testing...

    How often are you actually being caught in those situations? If you are, did you deserve it? it's not exactly common to just be perfectly lined up for that kind of situation if you're actually paying attention to the environment. Problem currently is that most people simply aren't paying...
  6. Rikuto

    Danger Zones banned from Tourneys?

    Well, we could always try things smash style and allow for counter-picking stages after a defeat. The game certainly allows that as a strategic element.
  7. Rikuto

    Something I'd like people to start testing...

    See, from what I've been playing.. people tend to respect your character more on smaller life settings. When you have all this extra health lying around, people do really dumb, random stuff because they know they can get away with it. I think THATS the randomness most people complain about with...
  8. Rikuto

    Danger Zones banned from Tourneys?

    If you get hit by that tiger after the 10-15 seconds it takes for him to actually move or do anything, you kinda deserve it. And the falling debris is 100% controllable. If you can hold your opponent in the air for a specific amount of time off of a wall bounce, it's a juggle extender. That's...
  9. Rikuto

    Something I'd like people to start testing...

    Just tried smallest. All I can say is, damn. Even the button mashing newbie who came into the room had to start playing respectful. That shit hurts.
  10. Rikuto

    Something I'd like people to start testing...

    For those interested, the health values scale by 30 points per setting. so 240-270-300-330-360. The other idea I was playing with was doing 5 round matches with smallest. That would actually bring meaning to the words "dead or alive" though. You fucking SNEEZE on that setting and you're dead...
  11. Rikuto

    Something I'd like people to start testing...

    Jann Lee can do ridiculous amounts of damage, but he can basically do the same thing on normal as well. He doesn't change too much honestly... two VERY bad guesses against jann lee is death under either setting. With Kasumi, I'm surprised you would say that. Pretty much every Kasumi player out...
  12. Rikuto

    Like DoA5 so far? Discuss.

    I don't like them actually. I mean I would actually appreciate a couple of smaller girls with realistic proportions, thats just more attractive to me. Big breasts aren't my thing. They take away the focus from a womans other natural features... great skin, eyes, hairstyle, and the rest of her...
  13. Rikuto

    Why is DOA 5 considered non-competitive ?

    I'm glad to hear my suspicions have been correct about her then. You're probably the only one I entirely trust concerning Ayane heh.
  14. Rikuto

    Something I'd like people to start testing...

    As some of you know, the overall life gauge was increased in DOA 5 for normal health. This was, in my opinion, largely unnecessary. To compound this error there are people playing large or largest online and that just baffles me, because those matches take waaaay too long to end. I came across...
  15. Rikuto

    Like DoA5 so far? Discuss.

    Shimbori's justification was actually pretty solid though.
  16. Rikuto

    Why is DOA 5 considered non-competitive ?

    The entire basis for that assumption was the way the characters are set up on the character select screen.
  17. Rikuto

    Why is DOA 5 considered non-competitive ?

    Those characters live on the punishment end of the spectrum. They punish the use of the triangle system, that is part of their niche. Someone like Rig, on the other hand, would get off a single 7K on CH and his entire followup combo will be guaranteed. No countering possible. He's basically...
  18. Rikuto

    Why is DOA 5 considered non-competitive ?

    I think 5 does a good job catering to both. The thing is, the serious folks need to start looking for the depth where it is, and not where it isn't.
  19. Rikuto

    Mentality Behind The Monster (Open Space Shenanigans)

    Bayman's wall game is key to victory.
  20. Rikuto

    Message to Team Ninja: Please give us another way of getting those rare bikinis.

    I never knew their were so many OCD gamers in the world. Cyber has the same exact problem hahahaha
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