Danger zone combo after edge big bounce. Immediately
4p (h) 236p, 66k, k air throw....no time and your welcome.
And if you need a blue area small bounce. (Launcher) Pp4p2p ,(ground bounce) 8p air throw/combo
Well im putting busa away for a bit and im pick up zack....thats right juan the man will have a true secondary which will be zack imma have vids up before this week is out and I plan on using him in a upcoming clan match...if thing go as plan...but "JUST A MOMENT AHH"
44p is great its a 2-in- 1 the allows a Cb follow up and its decent against blocking opponent s
w4k9p is good only when an opponent is countering the normal punch that follows(its +2) can u say izuna
The moves above are just options for mixing and opponent use the correctly and they do wonders...