Sagittarius
Member
TN hasn't gone into depth as to what Strike, Hold or Throw actually represent.
I'm pretty curious to know what those attributes entail as well.
I'm pretty curious to know what those attributes entail as well.
So what would striking represent, if not the effectiveness of those strikes?
The stuff that I posted about what the stats do was taken directly from Team Ninja's Tweets on the matter.
Like I said, the only attributes with questionable representation are Strike, Hold and Throw.
Oh no, don't apologize!Derp! Yeah, I missed your post on that one. Sorry about that.
Actually, "Moves" was mix-up potential. For all we know, "Strikes" could be the amount of moves a character has. "Throws", being the amount of damage and advantage from them you get. "Holds", being the amount of damage and advantage you get from them. "Power" could be the amount of damage you're able to put out with a small/high amount of moves. This makes perfect sense if you consider Strikes as the amount of moves your character has.Regarding strike, it's tough to say without playing the E3 build but maybe strike refers to something like mixup potential... Unbreakable grabs or OH's = higher throw; parries or advanced counters = higher hold. Maybe... Power and speed are obvious. Still not sure about moves, but no one has less than a 3 rating yet. Wish I saw Shinbori's comment.
So what would striking represent, if not the effectiveness of those strikes?