BlackxxxMamba
Active Member
Yea, well when I'm playing with "Upper Tier'd" level DOA players and they tell me they are not pressing anything and it techs you up, I tend to believe them.....
Could you explain your the last part. And maybe it works on bad players because it works for me.This one doesn't work either. At least Helena still has the pseudo untechables to where if you stay on the ground or tech yourself, it's pretty much like being forced tech.... oh well.
It's not a big deal we all make mistakes.Yea, well when I'm playing with "Upper Tier'd" level DOA players and they tell me they are not pressing anything and it techs you up, I tend to believe them.....
It means if you don't tech up you will be forced up anyway so Helena still gets a bunch of frame advantage to continue her offensive pressure. If you are being force tech'd then you are probably not teching right, are you perhaps busy slow escaping instead of teching?Could you explain your the last part. And maybe it works on bad players because it works for me.
Could you explain your the last part. And maybe it works on bad players because it works for me.
Ohh ok so its not guaranteed.Example: Say I launch you with BT 4K. I combo into BT 4PPP. (Which leaves me in BKO stance) Now, if you don't tech, I can force tech you with BKO 6P. If you do tech, the BKO 6P will whiff, but it's still kinda like if I did tech you up and I still have the upper hand.
It's not a big deal we all make mistakes.
Ohh ok so its not guaranteed.
Oh ok. Well i naturally always try to tech them so when they tech roll i miss my BKO 1K then get hit. Is BKO 6P better? I have trouble following up with that one.Naw, it's not. But what I'm saying is that even if they tech on their own, Helena will still be in the same situation as if they didn't tech at all and they got hit with BKO 6P.
I won't press the matter but most of the Helena players out there are using tech that you came up with so I think making one mistake is probably all right in the grand scheme of things.Yea, it's whatever. When it comes to DOA, I tend to keep to myself a lot about posting strats because DOA players are mad incompetent when it comes to testing shit. I play against and test with people, it seems like it works, I post about it, but in reality they just aren't getting out of shit right and makes me look fucking stupid.
That's why I just take DOA for what it is.... pressing buttons, easy mode mixups, parlor tricks, etc. Whatever works at the time, and if it is working, is whatever to me. haha
Yes, but when after you hit 1KK they can retaliate with a wake up kick. 4PPK > 33P4P does more damage and you can stop them wake up kicking with 6P.So 1kk is possible from BKO throw, if they don't tech. Nice. Is it easy to tech out of?
Do you think 6P is better than 1K? I use 1K, but im starting to think 6P is bette since it has a faster recovery but doesnt 6P knock them farther?Yes, but when after you hit 1KK they can retaliate with a wake up kick. 4PPK > 33P4P does more damage and you can stop them wake up kicking with 6P.
Example: Say I launch you with BT 4K. I combo into BT 4PPP. (Which leaves me in BKO stance) Now, if you don't tech, I can force tech you with BKO 6P. If you do tech, the BKO 6P will whiff, but it's still kinda like if I did tech you up and I still have the upper hand.
Yes, but when after you hit 1KK they can retaliate with a wake up kick. 4PPK > 33P4P does more damage and you can stop them wake up kicking with 6P.
NEW Kill Blog post:
Pseudo Force Wake Ups - http://blackmambamoan.blogspot.com/2012/10/pseudo-force-wake-ups.html
Helena force tech setups... or is it? haha.
NEW Kill Blog post:
Pseudo Force Wake Ups - http://blackmambamoan.blogspot.com/2012/10/pseudo-force-wake-ups.html
Helena force tech setups... or is it? haha.
Nice job mamba. So is 1kk off of bko obsolete compared to doing a handslap combo ender instead?