Black Mamba's Kill Blog

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Doug Nguyen

Well-Known Member
This one doesn't work either. At least Helena still has the pseudo untechables to where if you stay on the ground or tech yourself, it's pretty much like being forced tech.... oh well.
Could you explain your the last part. And maybe it works on bad players because it works for me.
 

Omegan Eckhart

Well-Known Member
Yea, well when I'm playing with "Upper Tier'd" level DOA players and they tell me they are not pressing anything and it techs you up, I tend to believe them.....
It's not a big deal we all make mistakes.
Could you explain your the last part. And maybe it works on bad players because it works for me.
It means if you don't tech up you will be forced up anyway so Helena still gets a bunch of frame advantage to continue her offensive pressure. If you are being force tech'd then you are probably not teching right, are you perhaps busy slow escaping instead of teching?
 

BlackxxxMamba

Active Member
Could you explain your the last part. And maybe it works on bad players because it works for me.

Example: Say I launch you with BT 4K. I combo into BT 4PPP. (Which leaves me in BKO stance) Now, if you don't tech, I can force tech you with BKO 6P. If you do tech, the BKO 6P will whiff, but it's still kinda like if I did tech you up and I still have the upper hand.
 

Doug Nguyen

Well-Known Member
Example: Say I launch you with BT 4K. I combo into BT 4PPP. (Which leaves me in BKO stance) Now, if you don't tech, I can force tech you with BKO 6P. If you do tech, the BKO 6P will whiff, but it's still kinda like if I did tech you up and I still have the upper hand.
Ohh ok so its not guaranteed.
 

BlackxxxMamba

Active Member
It's not a big deal we all make mistakes.

Yea, it's whatever. When it comes to DOA, I tend to keep to myself a lot about posting strats because DOA players are mad incompetent when it comes to testing shit. I play against and test with people, it seems like it works, I post about it, but in reality they just aren't getting out of shit right and makes me look fucking stupid.

That's why I just take DOA for what it is.... pressing buttons, easy mode mixups, parlor tricks, etc. Whatever works at the time, and if it is working, is whatever to me. haha
 

Doug Nguyen

Well-Known Member
Naw, it's not. But what I'm saying is that even if they tech on their own, Helena will still be in the same situation as if they didn't tech at all and they got hit with BKO 6P.
Oh ok. Well i naturally always try to tech them so when they tech roll i miss my BKO 1K then get hit. Is BKO 6P better? I have trouble following up with that one.
 

Omegan Eckhart

Well-Known Member
Yea, it's whatever. When it comes to DOA, I tend to keep to myself a lot about posting strats because DOA players are mad incompetent when it comes to testing shit. I play against and test with people, it seems like it works, I post about it, but in reality they just aren't getting out of shit right and makes me look fucking stupid.

That's why I just take DOA for what it is.... pressing buttons, easy mode mixups, parlor tricks, etc. Whatever works at the time, and if it is working, is whatever to me. haha
I won't press the matter but most of the Helena players out there are using tech that you came up with so I think making one mistake is probably all right in the grand scheme of things.
 

DR2K

Well-Known Member
So 1kk is possible from BKO throw, if they don't tech. Nice. Is it easy to tech out of?
 

Omegan Eckhart

Well-Known Member
So 1kk is possible from BKO throw, if they don't tech. Nice. Is it easy to tech out of?
Yes, but when after you hit 1KK they can retaliate with a wake up kick. 4PPK > 33P4P does more damage and you can stop them wake up kicking with 6P.
 

Doug Nguyen

Well-Known Member
Yes, but when after you hit 1KK they can retaliate with a wake up kick. 4PPK > 33P4P does more damage and you can stop them wake up kicking with 6P.
Do you think 6P is better than 1K? I use 1K, but im starting to think 6P is bette since it has a faster recovery but doesnt 6P knock them farther?
 

CrimsonCJ

Active Member
Example: Say I launch you with BT 4K. I combo into BT 4PPP. (Which leaves me in BKO stance) Now, if you don't tech, I can force tech you with BKO 6P. If you do tech, the BKO 6P will whiff, but it's still kinda like if I did tech you up and I still have the upper hand.

Still nice stuff...
Yes, but when after you hit 1KK they can retaliate with a wake up kick. 4PPK > 33P4P does more damage and you can stop them wake up kicking with 6P.
I probably should use the 6P more, because so many times even at a level beyond what I'd expect people go for the wake-up kick of sheer annoyance. Something about BKO stance. Still, the 4PPK is tempting.
 

MCDOA

Member
I just posted a question about this in the video thread, but I see it's explained very well in here.
Thanks, I will definitely start using that.
 
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