Nestor Collazo
Member
is brad wong's frame data (as of DOA5U's 1.03 patch) available anywhere? seeing as a lot of it has changed since the guide was released for DOA vanilla it would be great if it was online somewhere @o@
so, it's almost been a month since "sometime this week".I'll see if I can post it up (don't know how to use the wiki) sometime this week for you all.
I promise you I'll get it up there today. I was in the lab earlier working on some stuff against Ayane, to better understand her BS and what he can do to stop some of her BS. I'll be on again later to do some matches + frame data work.where's it at?
I promise you I'll get it up there today. I was in the lab earlier working on some stuff against Ayane, to better understand her BS and what he can do to stop some of her BS. I'll be on again later to do some matches + frame data work.
*checks wiki* oh...I promise you I'll get it up there today. I was in the lab earlier working on some stuff against Ayane, to better understand her BS and what he can do to stop some of her BS. I'll be on again later to do some matches + frame data work.
*checks wiki* oh...
let me guess, you "promise" tomorrow too?!
don't mind me, just stopping by...
DOA5U - Brad Wong Frame Data (v1.04)
*walks off and whistles*
oh, right, frame data! so any black triangles you see in the upper right hand corners of a cell can be moused over for additional information. if you wish to sort the columns in chronological order to find his longest reaching, most delayable, safest moves etc, you can do so here.
besides all of the things you would expect to see when looking at frame data, i've included some additional tips, stuns on slippery surfaces and guaranteed hits to name a few, so hopefully brad players can learn something new they didn't know before and improve their game.
@Tones @Tulkas @ShinQuan
Cheers. Any noticeable changes?snip]
Wow! Looks great! Thanks.don't mind me, just stopping by...
DOA5U - Brad Wong Frame Data (v1.04)
*walks off and whistles*
oh, right, frame data! so any black triangles you see in the upper right hand corners of a cell can be moused over for additional information. if you wish to sort the columns in chronological order to find his longest reaching, most delayable, safest moves etc, you can do so here.
besides all of the things you would expect to see when looking at frame data, i've included some additional tips, stuns on slippery surfaces and guaranteed hits to name a few, so hopefully brad players can learn something new they didn't know before and improve their game.
@Tones @Tulkas @ShinQuan
thank youuuuudon't mind me, just stopping by...
DOA5U - Brad Wong Frame Data (v1.05)
*walks off and whistles*
oh, right, frame data! so any black triangles you see in the upper right hand corners of a cell can be moused over for additional information. if you wish to sort the columns in chronological order to find his longest reaching, most delayable, safest moves etc, you can do so here.
besides all of the things you would expect to see when looking at frame data, i've included some additional tips, stuns on slippery surfaces and guaranteed hits to name a few, so hopefully brad players can learn something new they didn't know before and improve their game.
@Tones @Tulkas @ShinQuan
Props to this. Good god that was a lot of work on your part. I'm really liking Brad, but I'm super nub with him right now. Looking forward to creating combos with this info.don't mind me, just stopping by...
DOA5U - Brad Wong Frame Data (v1.05)
*walks off and whistles*
oh, right, frame data! so any black triangles you see in the upper right hand corners of a cell can be moused over for additional information. if you wish to sort the columns in chronological order to find his longest reaching, most delayable, safest moves etc, you can do so here.
besides all of the things you would expect to see when looking at frame data, i've included some additional tips, stuns on slippery surfaces and guaranteed hits to name a few, so hopefully brad players can learn something new they didn't know before and improve their game.
@Tones @Tulkas @ShinQuan