How would you guys feel about a Color Edit mode in DOA5, or a proper Palette Swap selection when choosing costumes to get rid of "Palette swaps as a costume slot"?
I've made a few examples to show the possibilities.
Anything, and I mean ANYTHING, to keep color swaps from having their own costume slots, then I'm all for it 100%. It keeps from taking away from the characters' "spirit" and gives it a slightly more extensive sense of creativity to the players since some of the color choices made for characters are pretty bland *coughrigcough*.
I'd support this, - horizontal slots for each vertical costume slot would make it quickly selectable. I don't want to wait forever (or make others wait for me) until a decision what colour to paint an outfit is made.
The possibilities for player customization would be a lot better than what they are now, even if they aren't quite up to Virtua Fighter / Tekken / Soul Calibur standards.
A simple palette swap option after choosing your character and costume would add more "player personality", and a full-blown color-edit mode would add even more player personality.
Color edits of main costumes are usually what I stick to in Soul Calibur... Create-A-Soul and CAS equipment usually clips, or doesn't fit right, or what have you. Default costumes usually have more care put into them/look nicer...
If Team Ninja made the main costumes, and you just got to pick the colors, I think that would be best. Too much customization can get a little ridiculous... and sometimes downright distracting.
Even without the ability to change or alter items, a standard color editor does wonders. I did the same things as Drake in SCV for some of my edits and had a ton of enjoyment using the color editor in KoFXIII. Just have to make sure its extensive enough to make robust changes. Not like TTT2 where you can only edit 3-4 colors. Simple solution for skin colored bikinis is to use SCs system where certain colors of the spectrum aren't available to bikini items
How would you guys feel about a Color Edit mode in DOA5, or a proper Palette Swap selection when choosing costumes to get rid of "Palette swaps as a costume slot"?
This is the best idea someone had for at least a week. Being able to change even the littlest of things by yourself is awesome. Having to rely on extra slots just for different rendered colours is a method that should have honestly died with the previous generation of consoles. And to add to your great idea i will also suggest this --->