Team NINJA keeps fresh content coming with a new electrifying trailer that breaks down the gameplay in Dead or Alive 6 beautifully, and explains all kinds of exciting new features to the game. At the beginning of the trailer Team NINJA mentions that DOA5 has a lifetime figure of 12 million digital downloads. If you want to know why DOA6 is coming out this quick, look no further than the success of DOA5 and the relationship between Team NINJA and the fighters that played it.
The gameplay and feature mashup in this trailer is one of the most intense and enjoyable trailers Team NINJA has ever made. With every kick, punch and expression that is thrown your way, you will want more and you'll get more! Even the triangle system tutorial bits were filled to the brim with the finest and most polished gameplay yet.
You can see a lot of polish in this trailer in comparison to some of the previous ones, and it only takes a few clips to see that the hit detection on moves is better than it has ever been and the smooth and refreshing animations flow wildly. When it comes to DOAs characters and moves you are getting an artistic game with an identity that nobody can replicate. You're also getting a bevy of game modes to satisfy your competitive cravings and casual solo grinds.
In this generation of fighting games you might be stuck with a picture book for your story, but with DOA6 you get a complete 3D experience with a story line that features over 24 characters. It's also worth mentioning again that Team NINJA is incorporating our beloved DOA5 DLC characters like Honoka, Marie Rose and Nyo-Tengu in DOA6s story. It also looks to answer questions players have had for ages, and might even bring a tear to your eye if you've been following the narrative all these years.
Diego and NiCO get some nice highlights in this trailer as well, and appear to mesh in with the rest of the DOA cast just fine. NiCO's move set looks ravishing, and the electric touch to her hands really adds to her mystery and flashy style. Diego shows off his raw power, how dangerous he is near a wall, and that sick air grab that Team NINJA demoed last week on Twitter.
DOA Central is looking to add tons of custom options that were not explored at DOA Festival. You can switch hairstyles (with the possibility of being able to use the hairstyles of other characters), glasses and titles for each individual character. You can spend points on new accessories and you can even buy music with your points and set individual tracks to characters and menus!
You can also go to the Library menu in DOA Central and check out the DOA Encyclopedia! For the first time in DOA history you can purchase SERIES LORE with your points and see how Team NINJA sees things all of these years later. This additional content could keep players up for weeks putting story bits together, and is just another great way for Team NINJA to develop their characters.
'DOA Quest' is a brand new mode that has you performing various objectives and other demands for a quest clear completion. This mode rates your performance at the end, and you also accumulate a score. You can unlock costume pattern parts and other rewards for playing through the quests.
DOA6s training mode is also looking good with a new training level to practice on, and returning modes from DOA5. Some of the modes returning are: Combo Challenge, Command Training, Basic Training and the Tutorial.
DOA6 also bolsters a wide variety of other modes you would expect like: Versus, Arcade, Survive and Time Attack. It's usually a big bummer in any game where one of these is lost for reasons unknown, but it's all returning to DOA6 on Day 1.
It seems like DOA6 is the complete package for DOA players because it gives us just about everything we asked for. With Nyo-Tengu and Phase 4 revealed, the DOA6 beta coming out today, and now this hype feature trailer conclude a very news-worthy week for DOA6 with plenty more to come. Stay tuned for everything at FSD and enjoy the action from the online beta and the gameplay discussion in the forum!
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