Dallas1088
Member
Question. Couldn't just about every character use a move with a hard knockdown and force the opponent back up with a force tech? I saw grapplers in the tournament foregoing guaranteed ground grabs to attempt a forced wakeup. Everyone's talking about Helena, but maybe other players aren't taking as much advantage of that system as Helena players are (granted, Helena has some great tools to make it nigh unavoidable)?
Could Lei Fang not be ending combos with something like ppkh+k and do nearly the same thing? Perhaps we should be focusing less on the most damaging combos we can do (outside of winning a match), and as players, focus more on what tools we can use to force the opponent back up and into our pressure game.
I'm excited to see how the metagame evolves and what people come up with, and if Helena continues to be a major threat in tournaments... well... there'd really be no denying her worth. I'd honestly be really interested to see what people can come up with for characters like Kasumi and Christie, because their speed coupled with the ability to take away someone's wakeup game could make them downright terrifying.
Could Lei Fang not be ending combos with something like ppkh+k and do nearly the same thing? Perhaps we should be focusing less on the most damaging combos we can do (outside of winning a match), and as players, focus more on what tools we can use to force the opponent back up and into our pressure game.
I'm excited to see how the metagame evolves and what people come up with, and if Helena continues to be a major threat in tournaments... well... there'd really be no denying her worth. I'd honestly be really interested to see what people can come up with for characters like Kasumi and Christie, because their speed coupled with the ability to take away someone's wakeup game could make them downright terrifying.